I will reserve Egypt and try to do it over the weekend. If I can finish that early I guess I can also try Babylon. How many squares should represent the same city location for each city? A plot of nine tiles?
@ Zagoroth: names should cover four-tile squares, so that when city density is maximized no cities get the same name. When possible I like to put more detail if the area has many cities in a relatively small space.
Larger remote areas that have few city names or that are unlikely to be colonized can be covered by a single name for several tiles.
Plots of four tiles are best if there aren't other cities that fit, although it depends on where you are on the map. For example, Neapolis is a major city, but there's really only one square that it fits in.
Babylon did conquer much of Sumeria, but Sumerian cities are in the game as independents which are likely to, at least, culture flip to Babylon.
So if I am doing a civilization like say... Egypt, does it not matter what their spawn zone is since they start at the beginning?
Edition: I finished the Egypt maps. I did my best to work with the strange Nile, it is much more curvy than in actuality. I assume this is a game play component, to provide them with more workable land. However it made my work harder in placing historical city names. Historically Egypt owned Libya, or at least had influence over the area. I could not find names of Egyptian cities, so I just named the cities in that area Libu. This is the Egyptian word for Libya. For the settler maps I made their starting area roughly following the Nile, and their core area the entire land surrounding the Nile and in the valley of the mountain range. I decided to make it possible for Egypt to expand along the North African coast to the West, I made them un-wanted colonies that are not allowed as opposed to forbidden. I also said that possible colonies would be on the West coast of the Arabian Peninsula. The only thing I forbade them to do was settle bad cities in the desert, which would weaken them. I believe my map encourages them to expand historically, but also leaves room for them to obtain land they could have gotten. If you do not like this idea I can of course change it Arkaeyn...
Second Edition: Sorry, the City Map I inserted the names wrong. I just looked at the original thread with the instructions and I need to keep the ,'s and "" 's. I will edit that and re-upload.
Rome has city names in the west partially completed and that's in the download. Greece I've begun, but haven't put it in the download - I'll try to do that tonight. Babylon and Persia are untouched.
I am not working on anything currently, but thanksgiving break is coming up and I hesitantly call doing Rome. Its vast territory is made up for by easy access to city names.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.