City size

Apocalyptic

All shall fall before me.
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Oct 9, 2004
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Why can't I get my cities beyond 24? They always seem to stop there. I got Civ 3: Complete if that helps. Whats stopping them from growing? How do people make level 42 cities???
 
You need 2 food per citizen/population point. So, it seems you have 48 food. 48 divided by 2 food per citizen = 24 citizens. :) Flood plain wheat railroaded yields 7 food. If you get two of those, you can have seven citizens, and only off of 2 tiles! The more food your city has in its 21 tile radius it can work, the more it will grow.
 
Sometimes it lets me build railroads and other times not! What determines when I can build railroads? What resources and technologies/access or units do I need to build railroads??? Can we eventually build highways??? If so...how?
 
You need Steam Power, coal, and iron for railing. No highways. :)
 
I don't mean to be rude, but you really should read the manual. It sounds like you don't understand some of the most basic game mechanics and there are probably too many elemental questions you need answered that you won't even think of asking here that the manual can answer. Keep in mind that manual isn't always completely up-to-date or accurate, it will yield correct answers to the types of basic questions you're asking.
 
Apocalyptic said:
What are the benefits of railroads?

No movement cost. Roads take away 1/3 movement. So if you have a 1 move unit, it can move over 3 tiles with roads, and infinite tiles with railroad.

@punkbass: Yeah, but the manual isn't *that* detailed..
 
Yes, but it's still a good starting point, and questions it can't answer can be asked here. I mean, knowing how many food each citizen needs per turn and how city growth etc. works is fairly essential. And the civilopedia is a really easy resource to use for finding out what railroads require to be built, etc.
 
That is only if you mod the game. In unmodded civ, the largest (altough impossible) city size is 71
 
The more food your city has in its 21 tile radius it can work, the more it will grow.

I have no idea what you just said here. Elaborate on this a bit?

Btw has anyone ever made a 255 size city using legit means? Does happiness factor into city size? Yes...I am reading the manual while I ask these questions lol.
 
however i do have a picture to prove that size 255 city can be achived in the epic game

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This pic was taken from the chinese version of civilization III conquests(1.22). As you can see, the city view bottom is available. That shows this picture was taken in an epic game

BTW: This was done by packing workers into one single city.
 
Apocalyptic said:
The more food your city has in its 21 tile radius it can work, the more it will grow.

I have no idea what you just said here. Elaborate on this a bit?

Look at the picture above. There are 21 tiles inside the white border of an "X" (including the city tile). If you have 1 citizen, you can work 1 tile besides the city tile. If you have 2, you can work 2 tiles (perhaps 2 grassland tiles, or 1 plain, 1 hill, etc). So if you have 22 citizens, 20 can work tiles (not including the city tile - it is automatically worked) and 2 can be specialists (entertainers - make people happy; taxmen - add gold per turn; scientists - increase science output of a city).

Does this help?
 
Apocalyptic said:
Yes, but can it be more than 21? It can become more than 21 when the cultural boundary expands right?

you need a hospital to go beyond size 12... then it can go as high as you want(if you can support it ;) )
 
Are we talking about the same thing? I thought the amount of tiles had something to do with the circle of influence(culture) and not so much with the city size. Is it always 21? I seriously doubt it is. I was just curious if he was talking about 21 tiles for a specific reason or was he just using 21 tiles as a potential example?
 
Okay rereading the posts I have determined I goofed. What was being said was how the citizens were allocated reletive to the city size/population. I was apparently referring to something completely different. I was under the impression that all of the squares under a cities cultural boundary influence are used and that is not necessarily true but rather we can choose from them but the amount is determined by the amount of citizens dedicated to work with scientists and entertainers subtracted from that possibility. Did I get it right this time? From what I've read in book and the post I think I did.
 
You can't use all the tiles in a city's cultural boundry. That could be lots of tiles!! The most you can use is 21, including the city tile. You can use 9, if your culture hasn't expanded (like in the beginning of the game - you can't work tiles you don't have.)
 
Okay now I am more confused than ever!!! Why only 21? That blows! For instance...if I got a 255 person city lets say just for grins...would I have alot of citizens then who would not be working a tile or if they were they got little or no benefit? Explain this? I am confused why just a 21 tile system. This is NOT in the handbook for I have read it all now.
 
There is a thread in the "Civ3 - General Discussions" called "Size 42 City!" look at some of those cities. You will see what is needed to get big cities there.
 
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