this is the secont part of my suggestion that is linked with the previous.in vanilla civ 4 you could build all building in the city without caring about limitations .even if you have built your city in the most remote mountain you city could be as big(both in pop and in number of buildings) as a city build in a huge grassland .so i suggest this
every city will start will some space or (capacity) points. if you build you town in a mountain you will have less points that building the city in a huge grasland.every building would would reduce the city capacity points.small building by 1(just an example) while bigger buildings more. houses and farms cost a lot of space and should reduce the city by many points . how you can increase your city points? by building some special building like the the administration series of buildings, some techs( urbanization would reduce the number of space that houses need) and maybe something else.
with this system you will have to plan your city. do you want city in mountains which will be small but will have defence and production bonus or a big city in a vast grassland which will be big but has defence difficulties.
i hope you like my suggestion
every city will start will some space or (capacity) points. if you build you town in a mountain you will have less points that building the city in a huge grasland.every building would would reduce the city capacity points.small building by 1(just an example) while bigger buildings more. houses and farms cost a lot of space and should reduce the city by many points . how you can increase your city points? by building some special building like the the administration series of buildings, some techs( urbanization would reduce the number of space that houses need) and maybe something else.
with this system you will have to plan your city. do you want city in mountains which will be small but will have defence and production bonus or a big city in a vast grassland which will be big but has defence difficulties.
i hope you like my suggestion
