Citynamemanager.py Development Thread

BenZL43

awkward cat
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Sep 25, 2010
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This will be the thread dedicated to improve the DoC's CNM which is now quite different from Rhye's CNM and Community Edited Rhye's CNM :)

I think that CNM development is a good idea where many people can contribute

The current CNM (Revision 166) is downloadable on the attachment section.
Feel free to update it to whatever name you feel is better and more accurate!

Current Target

  1. Create new Islamic block CNM for cities that Islam is the sole religion.
  2. Add more variety of names (e.g : 8 Niwt-rst @Egypt to something better)
  3. More onTechAqcuired method (or any other effective method) to reflect the difference of city name on Ancient and Modern cities (India, China, Indonesia, etc)..
  4. Change the encoding or something (like Fierabras did, IIRC) so we could easily fill û rather than û which sometime is confusing
  5. Differentiate Aztec's & Maya's city name?
  6. Give Mughals a new CNM (not copied from Persia)
  7. Give Khmer and Thai a new CNMs (not copied from India)
  8. Give Byzantine a new CNM (not copied from Greek)
  9. New CNMs for the respawned Civs (Fatimid, Savafid, Ming, etc)
  10. New rename map for Aztec
  11. Standalone rename map for Safavid, Mughal, and Thailand

Tell me if something else should be added or removed :)
 

Attachments

Should this be merged with the thread started by Nody (link in my sig)? IIRC, synthesis used those CNM.

BTW, I've recently done some work on creating North American names for the Greeks + Romans.
 
Yeah..
But DoC didn't..
That's why I'm starting a new one for DoC.. :)

Great! When will you release that one? hehe
 
A better name for a Viking settlement in the southernmost tile in east Ireland is Waterford, instead of Dublin (which is already the middle tile). Norse name is Vadrefjord, Irish is Port Láirge. Wexford (Weisfjord, Loch Garmán) is another option for the same tile, but isn't as big
 
Has any work been done recently on the City Name Maps?

I think i've noticed some recent changes on the most recent SVN update.

And there's some cities that no civ seems to be able to build :

Dar es Salaam (is that a very recent city or something?),
Port-au-Prince (why Saint Dominigue for the French? I know its Santo Domingo in French but why not represent Haiti on that tile?),
Kampala (again is this a recent build?)
and any other settlement in Congo except Leopoldville. There is always a lot of Lebensraum :mischief: in central Africa in my game.

I've got a thousand ideas vis a vis city name changes. Don't ask me anything about code though as as far as i am concerned a python is a snake :lol:
 
The city name manager in Python is really easy to understand, no programming knowledge whatsoever necessary. Take a look at Assets\Python\CityNameManager.py, the maps are organized as "tables" of rows in brackets separated by commas, which directly corresponds to the map.
 
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