egroen
Her Grace
- Joined
- Jan 24, 2005
- Messages
- 1,391
Well, with Civ IV coming out within the week I thought it would be interesting and beneficial if everyone gives a preview of some of the mods and scenarios being worked on for Civ 3. At the very least, it will give a casual lurker a reason to keep coming back to check up on what's new and improved. In reality, mod work is down a bit, but I think this will show there is still some great work being done and some highly anticipated mods in the works... Civ 3 is still thriving 
I am currently working closest with the Lord of the Mods Team and feel can give this mod justice in a preview:
Lord of the Mods:
Almost three years, over 5,000 posts, countless threads and untold contributors have gone into making this collosal project... essentially making it arguably the first "group" project taken to completion in the Civ III modding world.
This is a full mod with future scenarios planned.
Playable factions will be:
Gondor
The Shire
The Dwarves
Númenor
Arnor
Rohan
Mordor
Angmar
The Northmen
Isengard
The Noldor (elves)
The Sindar (elves)
The Moriquendi (elves)
Harad
The Easterlings
A *LOT* of time has gone into making sure each civ will be completely unique and match Tolkien's vision of each nation as much as possible. Many of these nations will have as many as 16 unique units (more in some cases, especially if you count navies), fully upgradeable and many of which have been created specifically for the mod.
Two things have been stressed above all else:
1) Gameplay and 2) Adherence to the Tolkien Mythos
The AI will be a formidable opponent, utilizing armies to their full extent and hopefully maintaining the 'feel' of each nation. All three ages of Middle Earth will be incorporated into this mod and the ages will be broken down into four:
Era#1 First Age
(Middle-late first age, with the arrival of man)
Era#2 Time of the Rings
(Elven supremacy and Saurons Power)
Era#3 Time of the Númenóreans\Dark Age
(Supremacy of Man, Numenor and its later subdivisions\Last Alliance)
Era#4 Third Age
(Best known, time of the peace, yet weakened state, time of the fellowship)
Many ideas originating with this Mod have found homes in other mods already released but we still have a fair amount of tricks up our sleeves to present
From the first beta test it will be very apparent the amount of work which has gone into this -- from the tech tree, wonder splashes, pedia entries, city graphics, leader heads and even conquest screen... you will be impressed!
Where are we? 95% done! We need a couple more private beta tests to iron out some new conceptual ideas and then it will simply need polishing of pedia entries and graphics. I foresee it being available around the first of the year... but no promises!
Who will it interest? Pretty much anyone... obviously it will join some great fantasy themed mods already in existance. But anyone with a passing interest in Tolkien should find this immensely enjoyable and will hopefully learn a lot more about the Tolkien Universe.
Feel free to add some previews of mods you are currently working on!

I am currently working closest with the Lord of the Mods Team and feel can give this mod justice in a preview:
Lord of the Mods:
Almost three years, over 5,000 posts, countless threads and untold contributors have gone into making this collosal project... essentially making it arguably the first "group" project taken to completion in the Civ III modding world.
This is a full mod with future scenarios planned.
Playable factions will be:
Gondor
The Shire
The Dwarves
Númenor
Arnor
Rohan
Mordor
Angmar
The Northmen
Isengard
The Noldor (elves)
The Sindar (elves)
The Moriquendi (elves)
Harad
The Easterlings
A *LOT* of time has gone into making sure each civ will be completely unique and match Tolkien's vision of each nation as much as possible. Many of these nations will have as many as 16 unique units (more in some cases, especially if you count navies), fully upgradeable and many of which have been created specifically for the mod.
Two things have been stressed above all else:
1) Gameplay and 2) Adherence to the Tolkien Mythos
The AI will be a formidable opponent, utilizing armies to their full extent and hopefully maintaining the 'feel' of each nation. All three ages of Middle Earth will be incorporated into this mod and the ages will be broken down into four:
Era#1 First Age
(Middle-late first age, with the arrival of man)
Era#2 Time of the Rings
(Elven supremacy and Saurons Power)
Era#3 Time of the Númenóreans\Dark Age
(Supremacy of Man, Numenor and its later subdivisions\Last Alliance)
Era#4 Third Age
(Best known, time of the peace, yet weakened state, time of the fellowship)
Many ideas originating with this Mod have found homes in other mods already released but we still have a fair amount of tricks up our sleeves to present

Where are we? 95% done! We need a couple more private beta tests to iron out some new conceptual ideas and then it will simply need polishing of pedia entries and graphics. I foresee it being available around the first of the year... but no promises!

Who will it interest? Pretty much anyone... obviously it will join some great fantasy themed mods already in existance. But anyone with a passing interest in Tolkien should find this immensely enjoyable and will hopefully learn a lot more about the Tolkien Universe.
Feel free to add some previews of mods you are currently working on!