Gandorhad
Chieftain
- Joined
- Aug 16, 2016
- Messages
- 20
Hello guys!
I was just curious if some of you who play multiplayer ever considered making your own victory conditions after getting bored with the casual vic types.
My friends and me, we play lan A LOT, and its getting quite dull, so I wanted to introduce some new victory conditions/rules to play by, so I wanted to hear your suggestions, maybe even some things that were already tested by some of you...
It would be really great if you can help me with this, Im hoping that you will have some great ideas
Imo, this would be really awesome, I looked up to civ 6 agendas:
One victory condition for each different civ , some can be overlapping, cause creating 43 conditions may be a pain, and one hidden victory condition that will be chosen random.
Similar to those Risico task cards, if youre familiar with that game
Thanks for helping me, have a nice day!
I was just curious if some of you who play multiplayer ever considered making your own victory conditions after getting bored with the casual vic types.
My friends and me, we play lan A LOT, and its getting quite dull, so I wanted to introduce some new victory conditions/rules to play by, so I wanted to hear your suggestions, maybe even some things that were already tested by some of you...
It would be really great if you can help me with this, Im hoping that you will have some great ideas

Imo, this would be really awesome, I looked up to civ 6 agendas:
One victory condition for each different civ , some can be overlapping, cause creating 43 conditions may be a pain, and one hidden victory condition that will be chosen random.
Similar to those Risico task cards, if youre familiar with that game

Thanks for helping me, have a nice day!