I mean the number of units on the map...
see the Eurogamer interview:
Dennis Shirk:
Units take longer to build now, they're more expensive, and they're a lot more important to you, because you need to keep them alive. You can't just spam tons and tons of units. You could before, but we wanted to make it more interesting. So you have to make more decisions, advance in technology faster, and work towards building stronger units.
PLUS the IGN Preview:
There's also a limitation on resources discovered in the field. Previously, if you found horses, it was a bottomless well of horses (thankfully not literally) but now you find a specific number - and once you've used them to make cavalry units, they're gone. Just as artificial, maybe, but another limitation on your war machine.
see the Eurogamer interview:
Dennis Shirk:
Units take longer to build now, they're more expensive, and they're a lot more important to you, because you need to keep them alive. You can't just spam tons and tons of units. You could before, but we wanted to make it more interesting. So you have to make more decisions, advance in technology faster, and work towards building stronger units.
PLUS the IGN Preview:
There's also a limitation on resources discovered in the field. Previously, if you found horses, it was a bottomless well of horses (thankfully not literally) but now you find a specific number - and once you've used them to make cavalry units, they're gone. Just as artificial, maybe, but another limitation on your war machine.