Why does it take so long to end turns later in the game sometimes? I'm on an i7 930 and 460GTX (1GB). I don't even have the graphical settings turned up. I'm at 1920x1200 with no AA everything at medium except Leader scenes which are on high and texture quality which is low. I never see any core hit hit 100% usage. Why the hell is it so slow? Is there some sort of poor multithreaded coding causing some sort of temporary deadlocks or something?
This is on standard sized (with standard number of CS/civs) maps on deity difficulty (if it matters)
This is on standard sized (with standard number of CS/civs) maps on deity difficulty (if it matters)