I think [Civ 6] is a good game and entertaining game with bit of issues here and there...
I think it’s a good game that unfortunately hasn’t delivered on its potential.
There are a few different things going on.
One: some people don’t like Civ 6’s overall approach, ie the board game focus. It sucks when a franchise or property goes in a different direction than you want, but of course when it does it equally may well be someone else’s jam. I don’t think there’s much to really discuss or get upset about on that front, except maybe a discussion around what people want from Civ 7 or how Civ 6 compares to other Civ games or 4X games. Ultimately, FXS decided to make “Civ 6” instead of a different game, and that’s what it is. Personally, I really like Civ 6’s overall design and approach. That said, I really do have a lot of sympathy for those that don’t, and hope Old World, HK, past versions of Civ, Civ 7 or something else fills the gap.
Two: some people are unhappy with particular mechanics or balance decisions or bugs. Some of these are pretty reasonable complaints, some maybe aren’t. There’s certainly a few things that bother me, eg no spies against allies, but it’s hard to see any of these things as game breaking. Some may well get fixed in another patch. I think what maybe makes this issue a bit more acute is that modders don’t have access to the .dll, so the community can’t do much to address these issues, but overall I don’t think it’s a big deal.
Three: this is where I’m more upset. The game has been out since 2016, and FXS have a tonne of experience with this franchise, and yet somehow even on its own terms Civ 6 has still come up short against its potential or aspirations. Civ 6 was pretty good on release - basically Civ 5 but with much better mechanics and underlying platform - and after GS I really felt Civ 6 was in great shape and going to end up in a really strong place and potentially be the definitive version of Civ. Instead, development basically stopped, with NFP being a good addition but really only focused on pretty peripheral stuff to the core game.
It’s really this third point that kills me. Because I just can’t see it getting addressed. I mean, I’m really not sure whether FXS are even following these boards any more, and so whether there is any point continuing to discuss. FXS seem to be done.
I do agree with
@Kupe Navigator that Civ 6 “as is” is a good game.
Really good. But for a game that’s been out since 2016, with multiple rounds of development, I’m sorry but it really should be a better game than it is. I think I’m mostly on my own with this view, but I do think Civ 6 is sort of one expansion and a couple of good balance / bug passes short of what it should have been. Yeah, there’s lots of great stuff in the game, and the early game is really tight. The AI isn’t great, but it is passable. But the back end of the game is really thin, and lots of mechanics are underdeveloped compared to previous versions of Civ. The game just comes up a bit short.
Yeah, some of the negativity is overblown.
The FXS guys are pretty cool. They are obviously passionate about the game and its community. They are obviously fans of the game. And they have made an excellent game, and it’s had huge amounts of investment compared to other games in market.
But here’s the rub. For all that passion and investment, the game really does come up short in some fundamental places. I think that would be ok if they game was continuing to be actively developed, and or at least the .dll was released so modders could continue development. However, FXS have made it very clear they’re done, so all those underlying issues and frustrations have really been crystalised now.
Basically, most people could live with some of Civ 6’s short comings when it at least felt like they would eventually get better. But now it’s clear development has stopped, and the community can’t continue development, so now we’re stuck with the game as is. I do really like the FXS guys, but it is frustrating they’ve come so far yet stopped development before the game had reached its potential.
I think there are a lot of people who think no amount of further development would make the game satisfying. Personally, I really think the game is just one expansion short, but I really think I’m on my own with that view. And, actually, that kinda sucks too, because if both FXS
and the fans are done with Civ 6, then there is really no chance at all of the game receiving any further development.
Like I said. I like the FXS guys. Civ 6 is a good game. But I honestly do feel short changed. I don’t feel like the best fan in gaming, I actually feel a bit of a chump.
I mean, I get it. I’m not entitled to anything from FXS. They don’t owe me anything. It’s their game, their vision. Development can’t continue forever. FXS have given fans a solid game, with lots of investment, and have really been super responsive and tried to please as many people as possible, and they genuinely deserve thanks, praise, congratulations for all that. And, you know, a franchise or property not living up to its potential happens all the time - I’m still sad (Ron Perlman) Hellboy never got a third movie, and man seriously what happened to Terminator and Indiana Jones? I mean, it’s pretty rare creative people completely nail stories / games / movies etc., particularly over multiple narratives / movies / sequels etc. That’s why people talk about the MCU, because that has managed to be amazingly consistent across multiple multiple movies.
I guess I just thought FXS would really nail it in Civ 6. Up to GS I really thought they would. NFP actually looked pretty promising, and I honestly thought there was a good chance FXS might do another season pass or expansion, and thought that would probably do it.
But no. This is where we are, and it falls short. Yes
@Kupe Navigator, it’s a good game as is. I’d even say it’s a
great game. And yes, FXS maybe don’t deserve criticism because they’ve actually put a lot of effort in, and got a lot of stuff right, and have done right by the fans overall.
But I’m sorry, for me, FXS have got awfully close to making maybe the definitive version of Civ 6, but didn’t quite get there. And maybe that’s not even a fair criticism - maybe asking for even more is just not right. I’m sure I’ll drop another 1,000 hours on the game, and I’m certainly not going to say a harsh word about the FXS guys who all seem genuine and cool, and have worked hard on this game and done lots of good stuff with it. But I am frustrated about where things have ended up. I really couldn’t recommend this game without caveats and I’m very dubious about doing this all again with some hypothetical Civ 7, and that is really disappointing given how much love this game had received from the developers and fans since 2016.
Seriously FXS. If any of you guys are reading this, just stick with the game a little longer.
Anyway. I feel pretty stupid posting yet another long diatribe about Civ 6. Most of my favourite people on these forums have already stopped posting (which is a whole other thing to be a bit sad about, because this forum is just one of the best places on the internet). Really, I’m not sure why I’m still making these same points again and again.
I guess all I have to say is, yeah, it kinda sucks where Civ 6 has ended up. No, not a bad game (pretty good really). No, FXS haven’t done anything wrong per se or failed to invest in the game or the community (quite the opposite really). No, not a big deal in the scheme of things - the current state of Civ is hardly the most interesting or important thing going on in the world right now. It’s is just a game after all.
But after everything, Civ 6 has kinda come up short for me, that isn’t going to get fixed, and that really does make me a bit sad.
[edit: typos and clarity.]