1. More mechanics at least when it comes to the later stages of the game and implement (maybe as a separate gamemode at first) a new Civ that does not represent any nation or person but more of what the player makes of the Civ. It gets Forest bonuses if you spend a lot in the Forests, you get your own Unique Slinger-tree unit during your first Golden Age if you have a highly leveled Slinger-tree unit or just love using that type of unit. You gain bonuses and units based of your history, your playstyle and your environment.
2. Rework 'armies' by instead be able to stack 5 Units. Be able to play Tall/Wide and be able to make those really huge cities.
3. Somehow not have the way of producing stuff and researching Tech/Civic to be so linear.
4. More uses for all the Buildings and Districts than mostly just giving out yields. Make Golden Era and Dark Era affect more. Make it into a strategy to push your Civs into a Dark era.
5. Maybe have your cities resources be more of something you generate, maintain, trade and can send instead of just some yield.
6. Changes to Flying Units
7. More ways to learn science than having science yields. For example have a chance to learn technology from winning wars if the enemy used a technology you did not know. More to Faith than Religion. More to Culture than Civics and defense vs Tourism.
2. Rework 'armies' by instead be able to stack 5 Units. Be able to play Tall/Wide and be able to make those really huge cities.
3. Somehow not have the way of producing stuff and researching Tech/Civic to be so linear.
4. More uses for all the Buildings and Districts than mostly just giving out yields. Make Golden Era and Dark Era affect more. Make it into a strategy to push your Civs into a Dark era.
5. Maybe have your cities resources be more of something you generate, maintain, trade and can send instead of just some yield.
6. Changes to Flying Units
7. More ways to learn science than having science yields. For example have a chance to learn technology from winning wars if the enemy used a technology you did not know. More to Faith than Religion. More to Culture than Civics and defense vs Tourism.
Last edited: