MrCynical said:My objection to the date system is that it is the source of more arguments and stupid debates than just about everything else put together.
MrCynical said:For all of the other things; civs, improvements, civics, it is possible to come up with something vaguely consistent with reality, and more importantly gives a clear in game function. Whether Genghis is expansive or not, I know that he is in game, and what expansive does. Now suppose I see that the ingame date is 1846AD. Yes I can work out how many turns have passed, and how many are left, based on the game speed, but given that all important time related info in game is displayed in numbers of turns, why on earth is there this pointless conversion phase?
Krikkitone has just said it all on this interminable subject. Time to close out this ridiculous thread gentlemen.Krikkitone said:[ad absurdum]
Of course you should also eliminate
unit names (no more Spearman v. Tank)
Civ names (Why are the Aztecs fighting the Japanese?)
Leader Names (Why is Genghis Khan Expansive?)
Building Names (How does a Castle protect an entire city?)
Resource Names (Why can't Horses Spread?)
Terrain Names (why can't we go over mountains?)
Tech names (why does Code of Laws Require Priesthood?)
Civc Names (How do I have Free Speech with Police State?)
oh almost forgot
Improvement Names (how do windmills give Food?)
Oh and religion names (Why is Buddhism founded before Judaism?)
Terms like Happiness, Health , Food, Culture, Hammers, Gold should be dropped as well (Stuff#1, Stuff#2, etc.)
We shouldn't be talking about Cities with 'population' in an 'empire or civilization... comparing those to real life cities, populations, empires and civilizations shows how ridiculous it is and just encourages pointless debates.
[/ad absurdum]
The option for it to display turn number would be good, but keep the date.
tadster said:This isn't exactly a suggestion, but I think it warrants some thought. I did a search for this in general discussion, but couldn't find anything.
Shouldn't Civ have an alternative timeline in place? Why should it start in 4000BC? Specifically, why should the year be labeled as BC or AD? If we consider that the BC/AD system wasn't devised until after the birth of Christianity, then perhaps Civ should reflect that.
I recently played a game in which Christianity was founded around 500 BC. Yet, it took 500 years until the titular "year of our lord" came about in the game I was playing.
I wonder if anyone cares. I think it's pretty lame.
Of course I know you're gonna say that the year is supposed to provide an easy comparison for real human history. Well, I say "bah!" I suppose having a single, immortal ruler is supposed to provide a comparison to human history, too? What I'm trying to say is that Civ is NOT real life, it's nothing like it, and the dating scheme shouldn't be there to compare the two. Although it's fun to say you launched a space ship to Alpha Centauri in 1898, it just doesn't make any sense.
Thoughts?