"Loki's unique ability is to randomly cause revolts in enemy cities that he's in while draining 1 culture per turn from them like a gypsy wagon. This is most effective against newly founded cities or cities that just changed hands in an AI-AI war which don't have any culture yet. When the city culture is zero or less, the victim city can only work its own tile, and is extremely likely to flip to Balseraph control should a revolt occur. Taking advantage of squabbling neighbours is is a good way to get free cities, the key is to get Loki in quickly before an obelisk can be built."
I agree with your strategy using Loki, but there is a bug associated with this that I reported in the Bugs Thread.
The next time the city with Loki in it contracts to one tile due to unrest, you will note that the Workers are STILL working the tiles no longer included in the city's radius. I think they should stop as the tile is no longer part of that civ's territory. Further, with Loki in the city, you can see what is being built and the number of turns needed. Again, this is unaffected despite the city now not being able to work the surrounding tiles. I think this is also a bug.
It is true that usually once the city contracts it will soon flip. However, I have seen times where it stays in this "one-tile" condition for many turns and the Workers continue to build improvements on tiles no longer within the civ's borders.
I have not had a response from a team member on this bug with Loki/Balseraph.
I agree with your strategy using Loki, but there is a bug associated with this that I reported in the Bugs Thread.
The next time the city with Loki in it contracts to one tile due to unrest, you will note that the Workers are STILL working the tiles no longer included in the city's radius. I think they should stop as the tile is no longer part of that civ's territory. Further, with Loki in the city, you can see what is being built and the number of turns needed. Again, this is unaffected despite the city now not being able to work the surrounding tiles. I think this is also a bug.
It is true that usually once the city contracts it will soon flip. However, I have seen times where it stays in this "one-tile" condition for many turns and the Workers continue to build improvements on tiles no longer within the civ's borders.
I have not had a response from a team member on this bug with Loki/Balseraph.