BobCW
Warlord
- Joined
- Apr 13, 2005
- Messages
- 239
Turner_727 said:This isn't necessarily stupid. Killing the roads denies that city any resources it could. This causes happiness to go way down, and can hinder building defensive units. Also drives the pop down, making the city less likely to flip when you take it over.
In Conquests, armies are somewhat broken because of the extra movement point. The AI tries to match up units in the army with like movement point units, which is why when you do see the AI use armies, it's in weird combinations, like a rifleman and a knight. Or a knight and two calvary.
Just a couple of thoughts....
Wait, so the AI will build an army in Conquests? I thought that they only did that in PTW.