Ragnar
Fishing and Hunting
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Financial - +1
on tiles with at least 2
Berserker - Maceman with extra +10% City Attack that starts with free Amphibious promotion
Trading Post - Lighthouse that gives free Navigation I promotion to new Naval units built in the city
Favorite Civic - Hereditary Rule
We Fear You Are Becoming Too Advanced appears after he sees you receive 8 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 30% of the other AIs also know the tech
Builds Wonders 2/10
Builds Units 10/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 4/10
Demands Tribute 1/10
Demands You Convert To His Religion 5/10
Demands Civic Change 5/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 9.9/10
Flavor Military (High)
Faction (Peace Weight) Bad (+0)
Base Attitude towards Human Player (-1)
Fishing and Hunting
Aggressive - Free Combat I promotion for Melee and Gunpowder units
Double production speed of Barracks and Drydock
Financial - +1
on tiles with at least 2
Berserker - Maceman with extra +10% City Attack that starts with free Amphibious promotion
Trading Post - Lighthouse that gives free Navigation I promotion to new Naval units built in the city
Favorite Civic - Hereditary Rule
We Fear You Are Becoming Too Advanced appears after he sees you receive 8 techs from AIs on Emperor Difficulty (Varies based on difficulty, Tech steals don't count)
Will trade techs that don't unlock units or buildings to human when 30% of the other AIs also know the tech
Builds Wonders 2/10
Builds Units 10/10
Espionage Spending 5/10
Resists Capitulating 4/10
Asks for Help 4/10
Demands Tribute 1/10
Demands You Convert To His Religion 5/10
Demands Civic Change 5/10
Declares Wars of Conquest on Neighbors whom He is Annoyed With 9.9/10
Flavor Military (High)
Faction (Peace Weight) Bad (+0)
Base Attitude towards Human Player (-1)
Possible Diplo Bonuses
Different Religion Penalty - Up to -1 Relations (or -2 if Ragnar owns the Holy City)
Shared Religion Bonus - Up to +6 Relations (or +7 if Ragnar owns the Holy City)
Shared War Bonus - Up to +3 Relations (or +4 while human and Ragnar share a war)
Shared Civic Bonus - Up to +4 Relations
Tech trades required to receive +1 "shared your technological discoveries with us" - 20
Attitude Thresholds
Will open borders: Annoyed
Will trade techs: Pleased
Will trade extra happy resources: Friendly
Will trade extra health resources: Cautious
Will trade extra strategic resources: Friendly
Will trade map: Friendly
Can plot war at pleased: Yes

Can be bribed to war against AI: Cautious (If he is cautious or lower with target AI)
Will sign trade embargoes: Cautious (If he is cautious or below with target civ)
Will adopt religion: Pleased
Will adopt civic: Pleased
Will possibly peace vassal to human player: Friendly
Will form defense pact: Friendly
Will form permanent alliance: Friendly
Favorite Tile Improvement: Cottage
bonus on production of Wonders
instead of 4, which is Immune to First Strikes 
and +1
from Hit Musicals, Hit Singles and Hit Movies
. Can turn 2 Citizens into Priests
per city
and the Mobility promotion.
birth rate
. Besides spamming units he likes to spend a lot of resources on espionage and poisoning your cities is one of his favorite activities. The best counter is to put one of your own spies in the city to make the mission -20% less likely to succeed and to close your borders with him if you can maintain "pleased" without the diplo bonus.



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