Civ IV: Beyond the Sword Info Center

Call first and reserve it before heading out. And you can order it from Best Buy or game shops and then either have it shipped or pick it up yourself on delivery day. And if you have a local game shop order from them so you help them to stay in business. I've been in your situation in a small town of a couple thousand. Nearest city was Boise ID and that was 100 miles away down a windy mountain road. I had my local book store order console games for me.
 
Now I got BtS and its a German version, but it works flawlessly (when patched to version 3.02) with the English European C4+W. In fact I have a feeling that all copies sold in Europe are the same apart from the cover paper.
 
Does anyone know if Warlords scenario art was included in BtS? It's not in my BtS directory, but I thought that was because Warlords was already installed.

Many of the "new" flavoured units are actually from the Warlords scenarios. Apart from that most of the Warlords scenarios didn't have much unique art, except from the title screens and palette changes in the tile textures.

Anything in particular you're looking for?
 
I was just wondering how much art I needed to include in my mod. If the Scenario art isn't included, I just need to include those files with my mod ;)

Ah... Well, I'm afraid I can't provide you with any comprehensive list, but it seems at least most of the scenario unit graphics was included, so that should save you some work. I guess the only thing for it is to uninstall the whole lot, and then reinstall without Warlords to see what you get.
 
FINALLY got it Friday afternoon! I'm a huge fan so far. Espionage is amazing...you can really cripple an opponent using it. I long ago got over feeling bad or unethical for using...questionable...tactics in Civ (it's just a game!) so I don't mind using the 'poison water supply' mission (some don't like that it's basically terrorism...but do you also feel bad when bombing spearmen with stealth bombers? ;) ). Also, 'incite city revolt' is the antidote for nerfed seige weapons. You no longer have to sit outside a city for x number of turns while seige weapons reduce the city's defenses. You just bring along a spy, put 'em in the city, next turn you incite a revolt, then sic your seige weapons on them to inflict collateral damage, and then take the city. It's quite effective, especially if you're repeatedly sabotaging their strategic metal mines. Also, Maoi Statues are amazing; I'm just bummed they aren't a world wonder: I'd love to see a movie for that one. Shwedagon Paya is also excellent.

I'm a little annoyed that I built the Apostolic Palace in my current game, but Saladin got voted in to head it. Still, he's proposed some decent resolutions that help us both (we're both Confucian, and we're on excellent terms) and that make the game quite interesting.
 
Congrats, Eric. BTW, if you were a nicer guy and didn't go around poisoning others' water supplies and inciting their cities to revolt, you might win an election! :)
 
Congrats, Eric.

Thanks!

BTW, if you were a nicer guy and didn't go around poisoning others' water supplies and inciting their cities to revolt, you might win an election!

:lol: For sure, the problem is that Shaka is the only other civ with Confucianism at the moment. He's pinched between me and Saladin, and the two of us have been warring off and on for centuries. He *hates* me and is friendly with Saladin. Very soon, however, Shaka will be gone, and I will have a) access to other lands, as I'm on a peninsula and Shaka's territory cuts me off from other civs and b) I have more population than Saladin, so should be able to vote myself in next time.

Anyway, other things about the expansion that I love:

Blockades: these are really annoying and force you to beef up your navy. And, the AI actually uses them! Likewise, when you blockade the enemy, they bother to do something about it, so you have to employ a decent stack of units to keep your hold.

Forts as canals: EPIC addition. Last night it took me half the time to complete two forts AND move ships through them than it would've taken me to sail to the same location by the traditional method.

AI tactics: Shaka actually had me sweating when he sent a stack of like 12 catapaults, 10 Impi, and maybe 3 axes to the doorstep of one of his cities that I had "liberated" several turns earlier. I had troops built up along his territory, and, after strategically positioning them in order to channel his stack into areas where they were easy to defeat, I struck preemptively (I had a horse archer with flanking that I wanted to try out). A few turns in, Saladin calls a vote to "end the war against the Zulu." I voted yes, as I had intended to wait a few more turns, but Shaka voted "NEVER!" and the resolution failed. Well, my macemen and trebuchets cleaned up the border within 5 turns, but it was still a good move. Forced me to go to 0% research to upgrade my swords, phalanx, and archers and resulted in my taking one city at that time rather than his remaining three maybe 10 turns later. Of course, his doom is imminent, but as far as desperate bids for regaining territory go, it wasn't too shabby, especially on noble.

AI use of spies: Shaka has been all over my largest cities with improvement sabotage (repeatedly targeting food resources) and poisoning water supply. It's not doing him much good at this point, but it's definitely slowing me down a bit. Keep spies in your cities!!!

Mausoleum of Maussollos: Great wonder. The extended golden age is excellent, as is the ability to start your first with one GP rather than two. Only problem is, Shaka screwed up my timing with that bid for his old city; I was about 5 turns in to churning out maces and trebuchets, only I had to give them combat promotions rather than city raider so I could defend my land. I'm not sure if he was anticipating this because I went to Vassalage/Theocracy and started a GA or not, but if he had waited 10 turns, he'd be dust by now.

I'm sure I'll think of more, especially as I approach the modern age and all of the changes there...
 
Oh, some things I'd like to see added to espionage: steal intel, share intel, and incite rebellion

Steal intel would be a spy mission where you steal espionage points that one civ has built up towards another. Kind of like if the CIA infiltrated the Iranian intelligence network and gleaned info about a target of Iranian intel gathering.

Share intel would be a diplomatic option where you get a boost from an ally's espionage points, and they from yours. Perhaps a balancing feature would be that in doing this, you significantly reduce the cost of conducting missions against you by the sharing civ.

Incite Rebellion would be a mission where a spy infiltrates a stack of units and inspires some to commit treason, turning on their fellow units on that tile, reducing the strength of all of them. The cost and likelihood of success could be dependent upon how much of your culture is present in their civ, or even by how much of your culture is present in the tile that they occupy when the mission is undertaken.

What do y'all think?

[EDIT]I just made this in to a thread of its own...
 
BTW: Not to detract from the great work here, but when is this going to be turned into a REAL Info Center along the lines of the Regular and Warlords ones?

Thanks.
 
omfg WTH when i go and try 2 play age of ice all the interface is gone................... ALL OF IT :( what did i do wrong i have reinstalled it 3 times to get it to work? but its still messed up :( :( :( :( :(



sorry about the run-on
 
BTW: Not to detract from the great work here, but when is this going to be turned into a REAL Info Center along the lines of the Regular and Warlords ones?

Thanks.

Hehehe, I'm currently trying to figure out how to get the dds thumbnail viewer to work, so I can use them in the Info Center, but I'm having trouble with it. Good thing modding isn't my thing! :D

Don't worry, it's being worked on. I guess the biggest question is, which is more important, getting this thread updated or the true Info Center up? Now that my finals are done with, I've trying to do both.
 
omfg WTH when i go and try 2 play age of ice all the interface is gone................... ALL OF IT :( what did i do wrong i have reinstalled it 3 times to get it to work? but its still messed up :( :( :( :( :(



sorry about the run-on

Are you only having this problem with the Age of Ice scenario, or all of BTS?
 
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