Hello, and welcome!
The background for this is extremely straightforward - I am going to play a Civilization IV game like the moderator of a NESIOT with players broadly controlling and roleplaying the fate of their respective civilizations
I will be updating this game with screenshots of what situations are developing in your civilizations. This game is NOT a generic Civ IV game, but will have NESIOT elements added to give some flair and spur your own roleplay development. Challenges, such as what you find in BOTWAWKI, will be present to help you develop your civilizations.
I feel the need to emphasize the following:
1. You are not in control of your build orders or other micromanaging aspects of the game. You may give me generic directions (Focus military) or more specific (Be a more city state type state or rapidly expand), but please avoid "Rush settler, build warrior, build worker, rush settler, chop forests."
2. Religions can be founded and I did select choose religions however I will require you to create your own original religions.
3. Cultures will be original style cultures, but I will allow foundations of a "base". Want a culture with some French influences? Sure, and pick France. But do not BE France.
4. This is not the immortal leadership like Civ games, I would be highly interested in seeing internal development
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Joining is a first come first serve basis. I will allow up to ten players to join. This is not on autopilot as it was before.
Please provide for me the following:
Civilization Name:
Base Civilization:
Capital:
Minimum 3 City Names:
(Optional) Around 3 Male names:
(Optional) Around 3 Female names:
(Optional) Description:
The background for this is extremely straightforward - I am going to play a Civilization IV game like the moderator of a NESIOT with players broadly controlling and roleplaying the fate of their respective civilizations
I will be updating this game with screenshots of what situations are developing in your civilizations. This game is NOT a generic Civ IV game, but will have NESIOT elements added to give some flair and spur your own roleplay development. Challenges, such as what you find in BOTWAWKI, will be present to help you develop your civilizations.
I feel the need to emphasize the following:
1. You are not in control of your build orders or other micromanaging aspects of the game. You may give me generic directions (Focus military) or more specific (Be a more city state type state or rapidly expand), but please avoid "Rush settler, build warrior, build worker, rush settler, chop forests."
2. Religions can be founded and I did select choose religions however I will require you to create your own original religions.
3. Cultures will be original style cultures, but I will allow foundations of a "base". Want a culture with some French influences? Sure, and pick France. But do not BE France.
4. This is not the immortal leadership like Civ games, I would be highly interested in seeing internal development

-------
Joining is a first come first serve basis. I will allow up to ten players to join. This is not on autopilot as it was before.
Please provide for me the following:
Civilization Name:
Base Civilization:
Capital:
Minimum 3 City Names:
(Optional) Around 3 Male names:
(Optional) Around 3 Female names:
(Optional) Description: