I finished my HoF (the duke's imaginary PSX HoF that is

) game last night and noticed some unusual things towards the end.
The city limit on PSX is half that on the PC version of Civ 2, and I knew this beforehand, but I also found other oddities.
I started one turn about 2000ish with a population just below 2,640,000 and after all the cities had gone by, I finished the turn with a population of 2,450,000 or so. The computer had reached the barrier and just counted back from there so for the rest of the celebrations at the end of the game I bounced around just below the 264 limit (or is it 265?). Weird. I still got the population points for all the separate cities though and they continued to grow as normal but the total figure was all messed up.
When I launched the SS I decided to try and celebrate like crazy for the last 12 turns so I rejigged the sliders to 0%,40% and 60%. This caused another oddity. Even with 0% taxes, I had most of my cities on Capitalisation anyway so should have had a profit of about 1000g each turn (easily enough to buy any colosseums that might be needed if celebrating stopped anywhere) but my cash just dropped like a stone and I was down to my last 400g at one point, entirely regardless of what the sliders had told me. I still got a FT each turn

but had to fiddle with the sliders and then reset them to where they were before at the end of each turn or else all my money flew away.

I have no idea why this happened but it could have had disastrous consequences leading to the mass selling-off of improvements.