Artilery needs the tech with the same name, needing 4 more techs than MGs ( railroad ), the closest competidor. SAM have 18 str and are enabled by Rocketry, that doesn't need economics, beating both anti-tank ( Artilery ) and Rifleman ( Rifling ), with 14 str
pavillon (50 h for 25%), Oxford (100% for 200 with Stone) and the jail (120 h for 50%)...
but the Hermitage actually beats that (100% for 150 h with marble)
Yeah but the question is irrelevant then because you don't actually spend hammers on them... see my answer to Tatran
OnionSoilder has answered correctly anyway... next question please!
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