DWilson
Where am I? What turn is it?
Australia - Land Down Under: 23
Aztec - Legend of the Five Suns: 26
Brazil - Amazon: 11
Egypt - Iteru: 10
England - Workshop of the World: 15
Germany - Free Imperial Cities: 16
Greece - Plato's Republic: 24
Hungary - Pearl of the Danube 9
Inca - Mit'a: 9
Japan - Meiji Restoration: 24
Kongo - Nkisi: 21
Mali - Songs of the Jeli: 17
Maori - Mana: 29
Mongolia - Ortoo: 21
Netherlands - Grote Riveren: 25
Nubia - Ta-Seti: 11 (14-3) Seeing comments here highlights my issue with the Nubian civ design. Many are using the Pitati Archer to justify the strength of this, just as many used this to justify the strength of the Pitati Archer. Sure, in game the two bonuses come together to produce one strong resolution. But it costs two uniques to get there, and I would rather have two bonuses that are just solid on their own, than one combined boost. There's a difference between synergy and reliance.
The Ottomans - Great Turkish Bombard: 21 (20+1) I want to give another upvote to this as one of the most excellent bonuses in the game. It essentially makes all siege units into okay unique units (which is alright, though not incredible), then on top of that gives the incredibly potent conquering bonuses of population preservation, a fairly useful loyalty buffer, and an extra amenity just in case.
Poland - Golden Liberty: 4
Rome - All Roads Lead To Rome: 17
Russia - Mother Russia : 25
Scotland - Scottish Enlightenment: 24
Scythia - People of the Steppe: 20
Sweden - Nobel Prize: 14
Zulu - Isibongo: 22
Aztec - Legend of the Five Suns: 26
Brazil - Amazon: 11
Egypt - Iteru: 10
England - Workshop of the World: 15
Germany - Free Imperial Cities: 16
Greece - Plato's Republic: 24
Hungary - Pearl of the Danube 9
Inca - Mit'a: 9
Japan - Meiji Restoration: 24
Kongo - Nkisi: 21
Mali - Songs of the Jeli: 17
Maori - Mana: 29
Mongolia - Ortoo: 21
Netherlands - Grote Riveren: 25
Nubia - Ta-Seti: 11 (14-3) Seeing comments here highlights my issue with the Nubian civ design. Many are using the Pitati Archer to justify the strength of this, just as many used this to justify the strength of the Pitati Archer. Sure, in game the two bonuses come together to produce one strong resolution. But it costs two uniques to get there, and I would rather have two bonuses that are just solid on their own, than one combined boost. There's a difference between synergy and reliance.
The Ottomans - Great Turkish Bombard: 21 (20+1) I want to give another upvote to this as one of the most excellent bonuses in the game. It essentially makes all siege units into okay unique units (which is alright, though not incredible), then on top of that gives the incredibly potent conquering bonuses of population preservation, a fairly useful loyalty buffer, and an extra amenity just in case.
Poland - Golden Liberty: 4
Rome - All Roads Lead To Rome: 17
Russia - Mother Russia : 25
Scotland - Scottish Enlightenment: 24
Scythia - People of the Steppe: 20
Sweden - Nobel Prize: 14
Zulu - Isibongo: 22