You win the Total Opposition Prize of the Day
you are totally against everything I said .. tell me if there is one single thing that we can agree on about what was cool in Civ4 BTS.
I dont say that Civ4 BTS was perfect but it was a lot of fun, so at least everyone who like the series have to try it.
Edit: didnt see the last sentence .. so you are saying that BTS is nothing without mods? it could be but I didnt try those mods myself to tell.
Whoa whoa whoa. I agreed with you on a lot still. I liked
victory movies. And the way diplomacy worked in Civ4? Much better.
And to be honest, I liked city maintenance, happiness, and unhealthiness far more than the stupid happiness bull of Civ5.
Another problem I had with Civ4 was that silly globe bull it had. Seriously? It didn't even show political borders. It was worst than useless. The strategic view is so much better but I'm still irked it doesn't show the whole map but at least I don't have to worry about the edges of the map CURVING AWAY FROM SIGHT when I'm taking screenshots.
I'm glad there's someone to invalidate my
opinion.
Obviously civ4 could not include every minor difference in every religion ever thought of. This is an argument based on content, not gameplay, and therefore is pretty useless within the context of this discussion.
No it isn't. The fact that you had 5-7 generic religions and
no schisms smells of laziness and was half-hearted. I was against the inclusion of religions because of the way they were implemented anyway. Lemmy and Binky are working on a religion mod for Civ5 that is something I think is much better and I would be happy if it was included in some way in Civ4.
I never went for diplomatic victory in civ4 (oddly enough I preferred winning by conquest, which I now hate with the new "tactical" civ), but civ5's diplomacy victory is the offensive punchline to a bad joke.
So was Civ4's. Civ5's is an economic victory while Civ4 actually
encouraged warmongering and a pre-vote nuclear holocaust.
I honestly have never read anyone type civics were stupid until just now. It's true that their effects could have been done differently to make them seem more realistic, and to perhaps balance the various civics out more (but later ones must still provide some clear benefit over older ones, else why get them?), but I feel like they got the system more right than wrong, and I definitely HATE that civics are gone entirely. A reworking would have been better.
I don't see why not combine the two. If social policies are supposed to mark the way your civilization developed while civics reflects what kind of government your nation is running, why couldn't they both work together? I hated Civ4: BTS vanilla's civics. I liked them a lot better in mods that gave drawbacks to many of them.
Also, a
lot of people have posted on this board at some point that the civics were stupid. Civic system? Probably not but the civics themselves? Most certainly.
So I have to disagree that civ4 without BTS is "complete garbage." Some of your points have validity though. I mostly responded to what I disagreed with above.
I like a lot of stuff they changed for Civ5 like hexes, 1UPT, city-states, etc. But if there are two things that are
terrible in this game is diplomacy and happiness. I think Firaxis needs to stop whatever they're doing, go look back into Civ4 files or better yet, one of the mods for Civ4 AI, and copy and paste everything related to diplomacy.
If they want a challenging diplomatic AI still, simple. Just ask Afforess for the Ruthless AI stuff. That AI seems like what Firaxis was aiming for. It didn't play to win
per say but it responded to things much better than the AI in Civ5 does. The AI, for instance, can diplomatically kill you but knew when it can't win. It also knew how to dogpile correctly.
The Happiness system in Civ5, combined with the terrible diplomacy, made me go back to RAND. The lack of religions, corporations, and espionage I could care less about.
But the happiness.
And the diplomacy.
Are terrible.