Katakanja
Emperor
- Joined
- Oct 17, 2016
- Messages
- 1,258
View attachment 489384
Tamar: I will get you if you dare to run, kid.
Tamar: "I can't believe people thought I looked like a statue of Gorgo, ugh, I hate you all"
View attachment 489384
Tamar: I will get you if you dare to run, kid.
View attachment 489384
Tamar: I will get you if you dare to run, kid.
View attachment 489390
And... Cleo...are you having electric shocks?
I need more civ6 leader gifs
agree. Civ VI is one of the best sources of gif I have ever seen.Indeed, I'm constantly disappointed that they have so much reaction gif potential but there seem to be very few easily available ones
I NEED Hojo's rejected trade deal double-take. It would work in so many situations![]()
That sounds perfect.Pretty waterlogged at the moment. Welcome to Wettington State.
Florida also has two seasons: extremely hot and extremely wet, and slightly less hot and dry.Don't get me wrong. I love rain myself. This is just the general sentiment people have about such weather.
In Israel we have only two seasons: autumn and HELL, so I hate summer myself.
So true. I was looking for CdM's patronizing clap recently and couldn't find it.I need more civ6 leader gifs
Trust me, I also hate summer, and I'm not from Israel, but from the Czech Republic![]()
I just found the funniest part of this screenshot: Kongo chose a pantheon belief that adds extra faith to Holy Sites. Which it can't build in the first place.Here's a funny screenshot:
View attachment 489169
Spreading Happiness to the world, one civ at a time.
All other religions are depressing.
This is my cheese Deity game by the way.
Bang! Bang! Bang! Bang!
I just found the funniest part of this screenshot: Kongo chose a pantheon belief that adds extra faith to Holy Sites. Which it can't build in the first place.![]()
Some say we should have developed much faster with technology, if it weren't for various historical set backs. Our modern times is especially bad this way...Can you imagine the progress we would have been in the last decade if the governments put the same amount of money they do into the military into scientific fields instead?One of the things I love about Civ is launching satellites into space in the 18th century!
Everyone's favorite Civ IV tech quote is back... in Historic Moment form
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@Greywulf To be fair, militarization has always been a big factor in scientific advancement. We probably wouldn't even have NASA if the government didn't think it could get military benefits out of it (though the civilian sector and medical fields have both benefited enormously from NASA). Also the advancement of technology and theoretical science don't necessarily go hand in hand. Medieval Europe, for example, is often denigrated as a period when science stagnated, yet the Medieval period experienced a huge boom in technological advancement that was in many ways the beginning of the technological boom that would lead to the Industrial Revolution and the rapid advance of technology in the 20th and 21st centuries.
But yeah, the problem with most 4X games' tech trees is that they're linear, and real technology doesn't work that way (and no, Beyond Earth's abominable "tech web" was not an improvement). I mean, it's linear in the sense that certain things are a prerequisite for certain other things (you're not going to have metallurgy without pottery; you're not going to have steam engines without cheap steel; you're not going to have telescopes without clear glass), but it also ignores the fact that technology diffuses. I mean, writing was independently invented only three times in human history: once in Mesopotamia, once in China, and once in Mesoamerica--everyone else got writing by diffusion, whether or not their script descends from one of those three. Likewise, agriculture diffused from the Near East into Europe, Asia, and Africa, and from Mesoamerica into North and South America. The non-linearity of technology and science is difficult to simulate; the only solution I can think of is random technologies like Stelaris does, and I think that solution is inelegant. However, I think that something really should be done about diffusion. Perhaps if a nearby civilization has researched certain techs (not everything spreads by diffusion), it becomes easier to research for nearby civs.
Yes, militarization has indeed been a technology boost, but we know that is not the only way humans can progress with technology. Can you imagine what we might achieve in a short period of time if 600 Billion dollars per year was given to medical research and technology, or to space research and technology? And that is merely for America's contribution to science and tech...Other countries could also put a lot more into these things, although America is particularly noteworthy, as they put in an incredible amount into their military budget...They certainly out do everybody else with this. No body else comes close to how much money they spend on their military as America does...One would think they could spare some money for other things.@Greywulf To be fair, militarization has always been a big factor in scientific advancement. We probably wouldn't even have NASA if the government didn't think it could get military benefits out of it (though the civilian sector and medical fields have both benefited enormously from NASA). Also the advancement of technology and theoretical science don't necessarily go hand in hand. Medieval Europe, for example, is often denigrated as a period when science stagnated, yet the Medieval period experienced a huge boom in technological advancement that was in many ways the beginning of the technological boom that would lead to the Industrial Revolution and the rapid advance of technology in the 20th and 21st centuries.
But yeah, the problem with most 4X games' tech trees is that they're linear, and real technology doesn't work that way (and no, Beyond Earth's abominable "tech web" was not an improvement). I mean, it's linear in the sense that certain things are a prerequisite for certain other things (you're not going to have metallurgy without pottery; you're not going to have steam engines without cheap steel; you're not going to have telescopes without clear glass), but it also ignores the fact that technology diffuses. I mean, writing was independently invented only three times in human history: once in Mesopotamia, once in China, and once in Mesoamerica--everyone else got writing by diffusion, whether or not their script descends from one of those three. Likewise, agriculture diffused from the Near East into Europe, Asia, and Africa, and from Mesoamerica into North and South America. The non-linearity of technology and science is difficult to simulate; the only solution I can think of is random technologies like Stelaris does, and I think that solution is inelegant. However, I think that something really should be done about diffusion. Perhaps if a nearby civilization has researched certain techs (not everything spreads by diffusion), it becomes easier to research for nearby civs.
So true. I was looking for CdM's patronizing clap recently and couldn't find it.