Discussion in 'Civ6 - Creation & Customization' started by Deliverator, Aug 13, 2019.
I'd kill for Brandenburg Gate...
Abu Simbel is out now on the Workshop:
Hi deliverator! Great release as usual!!! I was thinking that in civ 2, there was a wonder called the Labyrinth of the Minotaur. Today there is almost nothing more of the famous labyrinth of Knossos but it is true that the labyrinth / maze is a structure that can be found everywhere on earth, in different cultures. it might be interesting to have one, especially as there are 3D models on the net that can serve as a basis.
Naqsh-e Rostam is an ancient necropolis located about 12 km northwest of Persepolis, in Fars Province, Iran, with a group of ancient Iranian rock reliefs cut into the cliff, from both the Achaemenid and Sassanid periods. It lies a few hundred meters from Naqsh-e Rajab , with a further four Sassanid rock reliefs, three celebrating kings and one a high priest.
Naqsh-e Rostam is the necropolis of the Achaemenid dynasty (c. 550–330 BC), with four large tombs cut high into the cliff face. These have mainly architectural decoration, but the facades include large panels over the doorways, each very similar in content, with figures of the king being invested by a god, above a zone with rows of smaller figures bearing tribute, with soldiers and officials. The three classes of figures are sharply differentiated in size. The entrance to each tomb is at the centre of each cross, which opens onto a small chamber, where the king lay in a sarcophagus.
The oldest relief at Naqsh-e Rostam dates back to c. 1000 BC. Though it is severely damaged, it depicts a faint image of a man with unusual head-gear, and is thought to be Elamite in origin. The depiction is part of a larger mural, most of which was removed at the command of Bahram II. The man with the unusual cap gives the site its name, Naqsh-e Rostam ("Rustam Relief" or "Relief of Rustam"), because the relief was locally believed to be a depiction of the mythical hero Rustam.
I also want to say thank you for all the time you take to work on these mods. The community appreciates it.
I'll be buying you a few coffee's! <3
I would suggest Tiwanaku (Tiahuanaco or Tiahuanacu in Spanish) which is a pre-columbian archaeological site in western Bolivia near Lake Titicaca and one of the largest sites in the whole of South America. The structures that have been excavated (there are others below these structures) include the Akapana, Akapana East, and Pumapunku stepped platforms, the Kalasasaya, the Kheri Kala, and Putuni enclosures, and the Semi-Subterranean Temple. Also, the famed 10 ton Puerta del Sol or "Gate of the Sun" is located there as well as the Puerta de la Luna or Gate of the Moon. The sun strikes the Gate of the Sun on the equinox.
Thanks for your consideration in advance.
So Brandenburg Gate has proved the most popular. If we add it what should the effect be?
The Civ 5 effect was:
* +15 experience for all new units built in this city.
* A Great General appears near the Capital.
...which is very militaristic but in reality the Gate was built to represent the (temporary) peace won after the Batavian Revolution and later in its life it was associated with the peaceful re-unification of Germany. Something around Culture and Loyalty perhaps? I'd like to hear people's ideas.
A boost (temporary or otherwise) to loyalty pressure, representing the re-unification aspect? IMHO too many other loyalty-based boosts in the game are about making cities further resistant to external pressure. There's a need for more offensive loyalty capability.
2. Red Fort
3. J.S. Bach's Cathedral (Firaxis dropped it since Civ4 onwards)
Encampments could grant loyalty, also, this wonder could increase the combat strength of this city garrison, and maybe +25% production of land military units in all cities after receiving a declaration of war? In addition to points of great general and culture.
Please add Gobekli Tepe to the list. That would be something I would like to see.
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