Civ3...endangered?

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No, your lucky. 99.9% of people at my school have never even heard of civ.

Also, your sig "At 15, I am currently one of, if not, the youngest civIII fanatic! " I'm 13.

I'm 12.

I just got civ 3, and i'm really enjoying it. I still like Civ 2 better, perhaps I have to get familiar with the civ 3 gameplay style.
 
If not exactly endangered, it's looking a bit sickly; the SG forum is a good barometer, and it's the same few faces playing every game.

Personally, I'm about ready to give CIV a try.
 
Thing about the civ series, the more you understand the games, the more you start to think of each game as a different game instead of an "upgrade" over the old version. I guess civ II vs. civ I comes the closest to the "upgrade" idea, but really each game plays as a different and unique game.
 
I tried Civ III, then changed back to Civ 2...now...I may give it try again....
 
well us lot in this thread have to make sure that in the year 2030 we still play civilization 3 whereas other people play civilization reveloution 13 including the expansion packs known as dominator and powermad
 
I must say about the graphics, I prefer them in III. And don't even get me started on the interfaces of the two games and how much better civ III was. Plus I started with Civ III, so I will always prefer it, much like how many people that say three was the worst in the series, even though by unbiased comparison III is probably much better than I, even though I must admit I've never tried it.

But Civ III will always survive, no matter how late we get in the series, because of the people that were introduced to the series through this game.
 
I have tried to play Civ4 for quite a while, but having played Civ since 2, it was obvious to me that they took a step back from what made Civilization so addictive. I must say though, initially when i first played Civ3, I thought the same thing, but after a few games I was hooked. I gave Civ4 the same benefit of the doubt, but IMO it was designed to get a broader base of players instead of sticking to the original Civ gameplay idea. That is ok with me, as all games need to change to stay competitive, but hopefully they do it right for 5.

Tom
 
At my school only like 5 people have heard of civ. 2 because i showed them. One because he has it(revolution), and the last one cause person #3 told him.
 
I'm 12.

I just got civ 3, and i'm really enjoying it. I still like Civ 2 better, perhaps I have to get familiar with the civ 3 gameplay style.

Wow, glad to see there's a new crop of young players discovering this wonderful franchise! I was 12 when I started playing also, but you weren't even born when I started playing. lol Makes me feel old. :D

I prefer Civ III also, mainly because it's the one I've played the most. Civ IV I think was hurt by their graphics more than helped, as far as quality of the gameplay goes. The game runs horribly sluggish on my computer, and I'm loath to spend money to upgrade just to play a game (plus I'm cheap/broke).

That being said, I do wish that some of the expandability that is built into Civ IV were available for Civ III, such as the Python scripts for generating new maps.

I dream of a map generator for Civ III that gives you the option of creating two continents, one uninhabited and one inhabited, so that you can discover the new world and colonize, etc. etc. The Civ IV map generator has this functionality, but as far as I know the only way to do it in Civ III is through editing it manually to work that way. That kinda defeats the purpose IMO, 'cause if I edit it myself I'll know where the new world is, the fastest/easiest way to get there, where the resources/luxuries are, etc. etc. Kinda kills the mystery of exploring a new continent. :P
 
da3dalus said:
I dream of a map generator for Civ III that gives you the option of creating two continents, one uninhabited and one inhabited, so that you can discover the new world and colonize, etc. etc.

Civ III complete comes with a few maps like this actually.
 
That being said, I do wish that some of the expandability that is built into Civ IV were available for Civ III, such as the Python scripts for generating new maps.

I dream of a map generator for Civ III that gives you the option of creating two continents, one uninhabited and one inhabited, so that you can discover the new world and colonize, etc. etc. The Civ IV map generator has this functionality, but as far as I know the only way to do it in Civ III is through editing it manually to work that way. That kinda defeats the purpose IMO, 'cause if I edit it myself I'll know where the new world is, the fastest/easiest way to get there, where the resources/luxuries are, etc. etc. Kinda kills the mystery of exploring a new continent. :P
I take it you're not a serious modder... I find the editing for Civ4 very confusing. The editing of Civ3 however, is very easy (if tedious at times)

For the map thing: There is a 'generate random map' option in the Civ3Q editor.
 
If not exactly endangered, it's looking a bit sickly; the SG forum is a good barometer, and it's the same few faces playing every game.

That sounds right. OTOH, balancing this, the GOTM seems to have become more lively since klarius (sort of) retired, with an active competition for the number 1 spot.

Personally, I'm about ready to give CIV a try.

The dark side, tempting it is. I tried for an evening on my old PC but it just kept crashing. On my new laptop it works but besides checking just that I did not try it again. I just feel that I'm not done with civ 3 yet.

I would love to go back to playing an occasional game of civ 2 or even civ 1, but in those times I had a real computer (a Mac that is), and right now I am forced by work considerations into the Windows straightjacket.

Related to this, I looked into buying Civ Chronicles (1+2+3) but that does not appear to be on sale in Europe, and somehow does not ship from the US. Anyone any tips here?
 
The HoF activity was done quite a bit last month, but I think it's back up a little bit this month. Not sure how it's compared to a few years ago though.
 
Thing about the civ series, the more you understand the games, the more you start to think of each game as a different game instead of an "upgrade" over the old version. I guess civ II vs. civ I comes the closest to the "upgrade" idea, but really each game plays as a different and unique game.

I entirely agree. Civ4 certainly bears a relation to Civ3, but it's certainly not a straight-up upgrade. With the vanilla version, it's in many ways a downgrade, and it still is in some areas even with all expansions based on what I've seen here (haven't bought Warlords+ yet - might in a few weeks now that Complete is out).

well us lot in this thread have to make sure that in the year 2030 we still play civilization 3 whereas other people play civilization reveloution 13 including the expansion packs known as dominator and powermad

:lol: That's only six times as long as I've been playing it, and some people are as low as four times as long as they've been playing it. Probably will be feasible so long as I've still got hardware that'll run Civ3 then. *notes to make backups of the install discs sometime before 2020*

That being said, I do wish that some of the expandability that is built into Civ IV were available for Civ III, such as the Python scripts for generating new maps.

Greater expandability certainly would be nice - there's too many built-in limits in Civ. There's a ton of people in Creation & Customization who would love to see more expandability. But on the plus side, at least the customization Civ3 does have is much more accessable than what Civ4 has to the average modder.

I would love to go back to playing an occasional game of civ 2 or even civ 1, but in those times I had a real computer (a Mac that is), and right now I am forced by work considerations into the Windows straightjacket.

Related to this, I looked into buying Civ Chronicles (1+2+3) but that does not appear to be on sale in Europe, and somehow does not ship from the US. Anyone any tips here?

If you've already got 3, it's probably cheaper to just buy Civ2 (and possibly Civ1 as well) from an online retail shop. Not sure where in Europe you are, but you might be able to find it on Amazon UK/France/Germany (UK definitely has it), or a local equivalent. Be careful to get the right Civ1 version, though! This Civ2 version should work on modern Windows (XP at least), but Civ1 may or may not - perhaps you should ask the Civ1 forum for guidance here.
 
I don't think I'll get civilization reveloution though, I got an xbox 360 to play it but I've seen the screen shots and doesn't look appealing to me.
 
Wow, glad to see there's a new crop of young players discovering this wonderful franchise! I was 12 when I started playing also, but you weren't even born when I started playing. lol Makes me feel old. :D

I prefer Civ III also, mainly because it's the one I've played the most. Civ IV I think was hurt by their graphics more than helped, as far as quality of the gameplay goes. The game runs horribly sluggish on my computer, and I'm loath to spend money to upgrade just to play a game (plus I'm cheap/broke).

That being said, I do wish that some of the expandability that is built into Civ IV were available for Civ III, such as the Python scripts for generating new maps.

I dream of a map generator for Civ III that gives you the option of creating two continents, one uninhabited and one inhabited, so that you can discover the new world and colonize, etc. etc. The Civ IV map generator has this functionality, but as far as I know the only way to do it in Civ III is through editing it manually to work that way. That kinda defeats the purpose IMO, 'cause if I edit it myself I'll know where the new world is, the fastest/easiest way to get there, where the resources/luxuries are, etc. etc. Kinda kills the mystery of exploring a new continent. :P

Civilization II was made when I was born :P
 
For the map thing: There is a 'generate random map' option in the Civ3Q editor.

Civ3Q editor, you're referring to the Civ3 Conquests editor, yes?

I have used this many times before, but the problem then is that I have to go in and manually place the starting positions for the players so that they only appear on one continent. If I have to do that it kinda defeats the purpose of creating the random map, 'cause I'll know the geography of the world and where all of my enemies will be. :(

I take it you're not a serious modder... I find the editing for Civ4 very confusing. The editing of Civ3 however, is very easy (if tedious at times)

I can see why you might find the editing for Civ4 confusing, I prefer it though because it's all based on Python scripts. Since it's based on scripts it gives you more power, albeit at the expense of ease of use. It's not too much of an issue for me though as I've been programming for over a decade...:P

Also, Python rocks! :D
 
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