CivAgamemnon
King
Question: Does anyone know if upgrading to 1.21 will cause problems in current 1.14 PBEM games?
Originally posted by Cruise
Anyone tested multiplayer? Is it lag-free now or is it still a toenail-clipping and doing-the-laundry encouraging activity while waiting for your units to move after giving orders.
I patched this morning, played a turn in one of my PBEM games, and sent it to the next player. This player is using the UK 1.14f version, and is unable to load the game.Originally posted by Koenig
I can't say for certain but I don't think that the 1.21f patch will cause any PBEM difficulties. I was able to load a PBEM turn I had from a 1.14f game without any difficulty. If you have international players with non US games, that could be a problem perhaps. The 1.21f patch does work with the Aussy version. Don't know about the UK version.
Originally posted by warpstorm
Lag free? No. Any lag due to distance and internet quality is still there. Nothing any programmer could do about that. I will say that lag now is reasonable for the quality of connections involved (this is all anyone can reasonably ask). If you have a 500 ping you are going to wait a half second for feedback. That's physics.
Originally posted by Cruise
Anyone tested multiplayer? Is it lag-free now or is it still a toenail-clipping and doing-the-laundry encouraging activity while waiting for your units to move after giving orders.
Originally posted by warpstorm
Lag free? No. Any lag due to distance and internet quality is still there. Nothing any programmer could do about that. I will say that lag now is reasonable for the quality of connections involved (this is all anyone can reasonably ask). If you have a 500 ping you are going to wait a half second for feedback. That's physics.
Originally posted by Cruise
I am getting my master's degree in applied physics in the end of this year, so please don't treat me as being ignorant there.What i meant with lag-free was if the lag is the lag you'd expect. Meaning not having to wait 2 seconds for my unit to move in a MP game playing someone who i am pinging to with 150ms. I'd consider 150ms lag-free compared to the previous 2seconds. (If this is the case). And what about games with 6 players or so?
Originally posted by DJ54
If a car manufactor did this, they would be out of business in a hurry, and the government would shut them down. Why can't something be done about these people?
Originally posted by anarres
So no fix for the PBEM difficulty setting :rant: