There seem to be no well-documented reports on whether the Windows version of the Civ4 product line can be run in Virtual Machines on a Mac. Now that Civ4 Complete has reached the price of a round of drinks in the UK, I thought I'd find out the answers for myself.
Here are my early impressions on buying, installing and playing Civ4 Complete (that's Civ4 + Warlords + Beyond the Sword) in Windows running in Parallels Desktop and VMWare Fusion.
My hardware and software are:
Mac Pro, 4 core 2.66 GHz, 4 GBytes RAM
GeForce 7300GT/256 MBytes graphics.
OS X 10.5.0 (Leopard).
Windows XP Pro SP2.
Parallels Desktop v 3.0 build 5540 Beta
VMWare Fusion v.1.1 Beta
It should be noted that both VM software products are betas aimed at Leopard, and Leopard compatibility is work in progress for both companies at the moment.
I installed Civ4 Complete on both Virtual Machines (VMs). In both cases the VM was assigned 512 MBytes of RAM. The DVD installed the latest versions of Civ4 and the two expansions:
Civilization IV 1.74
Warlords 2.12
Beyond the Sword 3.13
In all cases, when the software is launched, the DVD copy protection worked and I reached the main menu screens. I got a warning that the graphics "hardware" is below minimum specification, and the games were configured for minimum graphics requirements. This is not really surprising, since Civ4 requires DirectX 9.x hardware acceleration, shaders etc., and neither VM solution claims to meet these requirements yet.
VMWare Fusion failed.
I tried launching the three titles in the VMWare Fusion system, they came up to the main menu and I could select options etc., but all three hung when I actually tried to start a game after selecting the settings. I'll try some more with this config, but first impressions are that Fusion doesn't do the job yet. Not really surprising, as I don't believe it claims to.
Parallels Desktop worked.
I launched all three products in Parallels and they appeared playable over a few turns. I tried loading up a late game scenario in Beyond the Sword and it seemed pretty responsive. Zooming out to the satellite view caused a noticeable pause while the globe view was drawn.
Inter-turn performance was reasonable, even on late-game saves. This is a measure of the CPU performance rather than graphics. Since Parallels only uses one core for the VM, my results are probably not a lot different from those you would see on two cores, if you scale the CPU clock speed.
There were some strange visual effects. For example, the Warlords intro screen with the sword-juggling chieftain was black sometimes, with only his eyes visible, and leaderheads in all variants showed disembodied, animated, eyes and teeth - sort of "Invisible Man" effects (see screenshots for examples). I saw no other visual effects that would actually damage game play.
Sounds played during the intro screens, and I heard sound effects, but I did notice silences at some times during play.
Just for laughs, I tried turning Civ4 graphics settings up to High, and an early game was still very playable. The Invisible Men were still invisible, however.
Conclusion If you have an Intel Mac with a half-decent graphics card, and a copy of Parallels Desktop plus Windows, then you can experience the part of the product range that is currently missing from the Aspyr range. The performance is not great and there are some odd effects, but in my opinion, based on limited testing, it looks very playable.
Here are my early impressions on buying, installing and playing Civ4 Complete (that's Civ4 + Warlords + Beyond the Sword) in Windows running in Parallels Desktop and VMWare Fusion.
My hardware and software are:
Mac Pro, 4 core 2.66 GHz, 4 GBytes RAM
GeForce 7300GT/256 MBytes graphics.
OS X 10.5.0 (Leopard).
Windows XP Pro SP2.
Parallels Desktop v 3.0 build 5540 Beta
VMWare Fusion v.1.1 Beta
It should be noted that both VM software products are betas aimed at Leopard, and Leopard compatibility is work in progress for both companies at the moment.
I installed Civ4 Complete on both Virtual Machines (VMs). In both cases the VM was assigned 512 MBytes of RAM. The DVD installed the latest versions of Civ4 and the two expansions:
Civilization IV 1.74
Warlords 2.12
Beyond the Sword 3.13
In all cases, when the software is launched, the DVD copy protection worked and I reached the main menu screens. I got a warning that the graphics "hardware" is below minimum specification, and the games were configured for minimum graphics requirements. This is not really surprising, since Civ4 requires DirectX 9.x hardware acceleration, shaders etc., and neither VM solution claims to meet these requirements yet.
VMWare Fusion failed.
I tried launching the three titles in the VMWare Fusion system, they came up to the main menu and I could select options etc., but all three hung when I actually tried to start a game after selecting the settings. I'll try some more with this config, but first impressions are that Fusion doesn't do the job yet. Not really surprising, as I don't believe it claims to.
Parallels Desktop worked.
I launched all three products in Parallels and they appeared playable over a few turns. I tried loading up a late game scenario in Beyond the Sword and it seemed pretty responsive. Zooming out to the satellite view caused a noticeable pause while the globe view was drawn.
Inter-turn performance was reasonable, even on late-game saves. This is a measure of the CPU performance rather than graphics. Since Parallels only uses one core for the VM, my results are probably not a lot different from those you would see on two cores, if you scale the CPU clock speed.
There were some strange visual effects. For example, the Warlords intro screen with the sword-juggling chieftain was black sometimes, with only his eyes visible, and leaderheads in all variants showed disembodied, animated, eyes and teeth - sort of "Invisible Man" effects (see screenshots for examples). I saw no other visual effects that would actually damage game play.
Sounds played during the intro screens, and I heard sound effects, but I did notice silences at some times during play.
Just for laughs, I tried turning Civ4 graphics settings up to High, and an early game was still very playable. The Invisible Men were still invisible, however.
Conclusion If you have an Intel Mac with a half-decent graphics card, and a copy of Parallels Desktop plus Windows, then you can experience the part of the product range that is currently missing from the Aspyr range. The performance is not great and there are some odd effects, but in my opinion, based on limited testing, it looks very playable.