Bushface
Deity
I'm rather disappointed that the patch does not appear to have addressed some of my pet hates, and doubtless there will be other players with the same feelings. There has been some attention to the demographics screen - good ! - but I wish there had been a simple change to the Domestic Adviser display, so that the turns-to-build was always visible, and preferably the food-produced and food-eaten columns were adjacent.
So Gunships now benefit from railways: fine. But can they cross seas and lakes ?
Forest-chopping made less productive: that is sure to peeve all the advocates of chop-rushing. But can forests be planted ?
Can any use ever be made of Deserts which don't have Oil or Incense ?
Will the sixth, twelfth, eighteenth etc. Great Persons from the lists ever pop up ?
In short, doubtless a useful patch, and one which I shall download after I finish my current game (to avoid any risk of crashing it), but it could surely have been so very much better.
So Gunships now benefit from railways: fine. But can they cross seas and lakes ?
Forest-chopping made less productive: that is sure to peeve all the advocates of chop-rushing. But can forests be planted ?
Can any use ever be made of Deserts which don't have Oil or Incense ?
Will the sixth, twelfth, eighteenth etc. Great Persons from the lists ever pop up ?
In short, doubtless a useful patch, and one which I shall download after I finish my current game (to avoid any risk of crashing it), but it could surely have been so very much better.