The time lag is unrelated to your hardware, it is a software issue, and your ratio sounds about right.
I've got 17-player games running on Celeron-500s, if you're running into problems on restoring saves it probably has nothing to do with the size of the game or number of players/civs.
There's a 32-player pitboss game (warlord, unpatched) going on, too, but I'm not sure what hardware that is running on.
I've got 17-player games running on Celeron-500s, if you're running into problems on restoring saves it probably has nothing to do with the size of the game or number of players/civs.
There's a 32-player pitboss game (warlord, unpatched) going on, too, but I'm not sure what hardware that is running on.