phoulishwan
Warlord
- Joined
- Nov 1, 2005
- Messages
- 177
I think this mod rocks, and I see some familiar DYP names dotting this project as colaborators, is this going to be the Civ4 DYP equivalent?
Although I've played a couple games (granted on a tightly packed world map) and I have one major concern. Ancient Era warfare for a player who techs for war is almost too easy. By 1600BC I can own 8 out of 10 civs, simply because I'll tech for Chariots > Bronze Working (for chops) > Archers > Horse Archers. With the tech pace slowed down so dramatically, If I have horses the AI simply do not put up a fight, yes they have 3 defenders but they're all warriors. The only ones that seem to get Archers up are Aggresive ( presumably Aggresive naturally prefers warfare tech paths) or Financial (presumably because they have the additional commerce to speed up their tech rate) Civs seem to be able to get Archers up soon enough to prevent being over run by my single minded Ancient Age steamrolling.
Is there any way to make Civs prioritize at the very least Archers? I know it doesn't make much sense but maybe add a Religion founded by Archery? It wouldn't be contrary to history to have warfare spawn gods and religious figures. This could make AI's go more aggressively for Archery to help them preserve their own Hides...of course it also benefits Warmongers as it gives them a religion in their tech path but at least it's in the defensive line and not the offensive Bronze > Iron path. I'm not a Warmonger but I always play aggresively during the Ancient Era, I like my free workers
Although I've played a couple games (granted on a tightly packed world map) and I have one major concern. Ancient Era warfare for a player who techs for war is almost too easy. By 1600BC I can own 8 out of 10 civs, simply because I'll tech for Chariots > Bronze Working (for chops) > Archers > Horse Archers. With the tech pace slowed down so dramatically, If I have horses the AI simply do not put up a fight, yes they have 3 defenders but they're all warriors. The only ones that seem to get Archers up are Aggresive ( presumably Aggresive naturally prefers warfare tech paths) or Financial (presumably because they have the additional commerce to speed up their tech rate) Civs seem to be able to get Archers up soon enough to prevent being over run by my single minded Ancient Age steamrolling.
Is there any way to make Civs prioritize at the very least Archers? I know it doesn't make much sense but maybe add a Religion founded by Archery? It wouldn't be contrary to history to have warfare spawn gods and religious figures. This could make AI's go more aggressively for Archery to help them preserve their own Hides...of course it also benefits Warmongers as it gives them a religion in their tech path but at least it's in the defensive line and not the offensive Bronze > Iron path. I'm not a Warmonger but I always play aggresively during the Ancient Era, I like my free workers