Benderino
Loyal American Democrat
Originally posted by BlanketofFlame
I originally posted this on the 'Civ4 Lounge & Ideas' thread.
1.
3. Religion: I believe that religion should be worked into the game like governments, each effecting your civilization a certain way. Here would be some prime candidates:
Greek Pantheon
Egyptian Mythology
Norse Mythology
Zorastorianism(I think that is how it is spelled)
Roman Mythology
Shintoism
Taoism
Buhddism
Islam
Judaism
Chrystianity
Each would have its own benifits and problems. Lets say Norse Mythology, being that the Norse were warlike, would give your units a fanaticism bonus in battle, but citizens would be easy to convert to other religions when captured by a rival. Followers of Islam would get the same fanaticism bonus, but couldn't be converted easily, and were intolerant of infidels, creating great civil unrest in your cities. Feel free to post your thoughts on this subject of religion. Anyway, If you change religion, the Conversion would start in your capital and slowly work its way out, picking up speed as it went. More easily converted religions would go quicker, but others, such as Islam, would slow the process. Greek Pantheon followers are tolerant of other religions, so Converting from them would be quicker and less painful. Depending on empire size and religion, it could take anywhere from five to one hundred turns to fully convert. Also, religious civs would take twice as long to convert, as they are fervent followers of the current religion.
Read my thread entitled "Religion and Such" and post what you think. (Its in the Civ 3 Conquests "Fixes and changes" forum)
Good ideas.