Acronym2
'Cedo Alteram'
Good for you. But Adobe don't really earn money from individuals like you with Photoshop. They have no real interest in using something like Steam. It doesn't make sense.
Say, I don't want go back and forth about Steam all morning but I do want to know how you figure Adobe doesn't make any money from selling photoshop to individuals like me and how that has any bearing on the way their product is licensed versus how a Steam-Powered Game is licensed.
I don't like people spreading falsehoods or truths with modifications. I can see where people are coming from with some of their criticism against Steam. And I fully respect that. For instance, I agree with the notion that Steam should be one of the distribution channels, but it doesn't hurt me that much.
I have even argued against some of the Steam lovers if they too are spreading inaccuracies. I'll admit I use Steam myself, but only for the convenience. And well, yeah, I have so far not run into any issues with it yet. Sure, it has had its hickups, but so could the games have had. I realise that Steam just introduces another mix of possible errors. But nothing's perfect.
Who is spreading falsehoods about Steam and why does it matter to you? Like I asked earlier, why do many people seem to act like any critique of Steam is heresy? Some people like Steam and I don't make comment about their positive feelings towards Steam, tell them they have no reason to think that way or try to convince them they are wrong. Most of us who are anti-Steam simply wish we were given the choice....that's all.
Because it hardly makes sense to me. Let's for sake of argument assume I had gotten my hands on a pirated copy of a game that was not distributed on Steam. So would the publisher of this game, with their own introduced DRM-scheme, ask Valve for help to crack down on pirates?
And in the unlikely event, that the answer is yes (I don't really think that the publisher is willing to invest that much in anti-piracy measures as it has with its own DRM-scheme and given that if someone figured it out, everyone would just say 'don't add this game to Steam, then you are good' and the invest would be pointless), how is Valve going to tackle this? They are now going to verify the legality of a non-Steam game. A game they do not technically support. In order to verification on it, the game either needs to use the Steamworks API (which it won't in this case) or have the original developers hand them actual EXE-files of the game.
And then add to that, there are different versions, if an honest customer is using an older version, should he not be able to continue to do so? So there would be so many individual variables to check for, that Valve simply would not have the capacity and the time.
In short, Valve has no interest in EXE checking non-Steam games. It makes no technical sense or financial sense.
I'll concede that you have a good point here as I misunderstood your earlier post in that you are in actuality commenting on non-Steam games.
However, I cannot stick around and will have to read your reply later........if you choose to post one. I want to get over to Battlefront and order a couple of their games. (They don't use Steam! lol)