Inca (I can’t really explain it, but a lot of Roland Rizzo’s themes have the same rhythm)
[...]
D tier
[...]
All the Exploration ambience (Stock Renaissance music)
Prussia (Insane origin, and Rizzo effect)
Russia (Insane origin, Rizzo effect, and very boring)
You have voiced many of the concerns I had with the soundtrack.
I will preface all of this by saying that I didn't play Civ 6, but I listened to some of the tunes on my own (Malian, Zulu, Mongolian) and to some others by watching streamers. I don't know who composed what in that game, but I was aware that one of the Civ 7 composers (Rizzo) had started in that previous iteration.
After listening to the entire soundtrack from 7, I have to say: I'm not a fan of how Rizzo composes. That doesn't mean he lacks brilliant moments: there are some outstanding tunes with the Incas, the Songhai, the Aksumites, among others. In general, however, I find that his tracks are very... safe. Sterile, sometimes. Like Baudshaw commented, much of the percussion sounds the same. The tempo is quite similar in most cases too. And then there's the "insane" origin of some tracks: The hunt for red october? A Lithuanian song for Prussia? Somebody mentioned that the main inspiration for Nepal was a song from Studio Ghibli, which turned out to be false, but given these precedents, I wouldn't have been surprised if it was true.
Accuracy (or lack thereof) aside, my impression is that most of Rizzo's music is coded as happy (major chords, lively percussion, clear melodies), but everything is so stale, so repetitive that it feels like it's a forced happiness, or a sad celebration. Special mention to the two exploration ambient tracks: I'm quite fond of baroque music, but these two are not only repetitive: they're almost grating, between how corny they sound and how Eurocentric they are. I've come to the point of muting the game during exploration because I can no longer tolerate those.
The DLCs have done nothing but to reinforce these impressions:
- Great Britain (by Knorr)? Incredibly moving and serene. Carthage (by Rizzo)? It may have over-the-top percussion and horns, but the whole thing feels heavy and slow, almost tiresome.
- Bulgaria (by Knorr)? It's bold, it's innovative and includes a solid vocal work. Nepal (by Rizzo)? I know it has its fans in here, but I found it to be generic, not very representative of the region and, once more, happy only in theory.
In the end, it's all subjective when it comes to music. I hope, though, that the game incorporates more composers in the future. Plus I hope we get more and more ambient tracks: two per era (in a game that lasts hours and hours) was an insane decision.