Discussion in 'News Updates' started by Camikaze, Apr 12, 2014.
Looks really promising and interesting. Hopefully this will deliver what it seems to promise.
This is great news! And it's coming out so much earlier than I'd have expected.
After Firaxis ruined the Colonization remake, I'm going to wait until a Steam sale and good reviews come in before getting this.
That is until the forum warriors come up with the proper min-max routines for any situation, and then everyone is rushing through Great Library and on to National College again..
I have a friend who can confirm this was exactly my first reaction to hearing the news.
For the same reason they did Civ4: Colonization as a standalone rather than an expansion pack or DLC.
Looks to me like it's using the same game engine that Civ V does.
This is good news for anyone with a machine that while running Civ V well is a few years old as it means the systems requirements aren't higher.
It also appears that it's really SMAC II; but that they are wanting to brand anything that as argument can be made as related as Civilization. (Remember that the most recent version of Colonization was officially named Civilization : Colonization instead of Colonization II)
But in addition, NOT having Alpha Centauri in the title avoids having to get it licensed.
We can probably except things in CBE to be named "Cities" instead of "Bases", "Settlers" instead of "Colonists", "Workers" instead of "Transformers", etc.
Release for fall: If they mean this fall, it's a bit scary for it to be this soon since they probably hadn't started beta testing when it was announced. (Remember that Civ V Vanilla had so many balance fixes the first year that it effectively a public beta)
If they mean fall '15 I'd be more confident that it will be properly balanced upon release.
Day 1 purchase for me.
Interesting to see that.
And Cam, bite et al.: good luck with all that.
Returned from my hiatus.
Dull, brown, and grey are boring.
Definitely not kiddy though
Theres quite some trolling going on in this thread allready.
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Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
I personaly think its going to be a good game. The only civ-game I didnt like was 3, and thats just because I missed the right time to play it. I liked 1, 2, col, ac, 4, col2 and 5. So its likely I will enjoy this one too.
This is my first post in months now...
Already when I saw the announcement for this I was so ecstatic! I like the concept and mechanics so far. And yes, it has an Alpha Centauri vibe to it. But even though it's inspired by Alpha Centauri I don't think it would capture the same depth as Alpha Centauri did with its over-arching storyline, conscious commentary and deep philosophy. It makes the experience worthwhile while I was playing it.
But this is a different game. Why do I have the right to compare?
The Civilization: Beyond Earth forum is now open.
Looks like a promising CiV mod.
Any hints on this version using more than 4GB of RAM (or is it 3.something) - i.e. 64-bit native support? Or was this already a feature in Civ 5? I like my monster maps and mods (C2C rues!) in Civ 4
This is pretty unlikely since it's the same engine. They would almost certainly have put it in the initial announcement, also.
Ooh wouldn't it had been nice if Civ 4 had Civ 4 Col gameplay? It would be a dream for the micromanagers out there.
It would've been awesome to have spaceships and plasma infantry, too.
I don't mind they keep the same engine, but those screenshots are really not clear. Some units are too smalI. Pandora First Contact looks better.
I hope the web of technologies, the "techweb" that replaces the techtree, won't make the gameplay too random.
The good news is that it will run on Linux.
I must confess, I'm a little bit hyped...
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Oh, I just hope and hope that the AI is improved for this game. The AI in Civ5 was so lacking compared to Civ4
Yes, yes, yes. In the best case, it's an amazing game, in the worst case, it's a wonderful foundation for a SMAC mod. Either way, I'm on the hype train.
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