This post refers to Gods and Kings, right? There are a few inaccuracies in this article, but the one that I noticed was that in the liberty tree, republic and collective rule have been switched as a balance change in the expansion, so your strategy on liberty needs some revision. Also, make sure to check to see if the combat strength numbers are correct in the expansion, as the swordsman's numbers have been changed, if I recall correctly.
In addition, if this is a Gods and Kings article, what effect does religion have on Rome? Good idea to found a religion or not? That sort of thing, and also, try to be more specific in regards to tech paths, important timings, and so forth, like when should liberty be done, what wonder to use the free GE on, how many cities by a certain turn, when ironworking should be done, what techs to go for first, and so on. Finally, another note, but for REX empires with liberty, one of the wonders I like to go for is Macchu Picchu if possible, since you will have a lot of trade routes.