I'm really glad you guys are excited. I am sure I'll be seeing a lot of you (and you of me!) in these next couple months.![]()
I'm really glad you guys are excited. I am sure I'll be seeing a lot of you (and you of me!) in these next couple months.
featuring fully animated leaders interacting with players from a screen-filling diplomatic scene and speaking in their native language for the first time.
So I guess im not going to understand most leaders except for Spanish and English speaking leaders
...The biggest need for change I think should be in effectively running an empire--interactions with other civs really only needs a little tweaking. More complicated civics and more troublesome religions and harder to please citizens is what I'm looking forward to.
Just wanted to point out, I've been hearing that they're getting rid of religions. Not confirmed, mind you, but that's what I've been reading.
I'm sure it'll just be a greeting like "Nihao" from Mao or "Guten Abend" from Frederick. There wouldn't be much sense in having the whole dialog be in a foreign language, even if there's an advisor or translator talking over them in English (or German or whatever other language they sell this in).
That would be a shame because i liked the way that impacted on the game
At last!!!!! only three things for me:
- Better AI (cough galciv2 cough)
-NO MORE SOD
-Zone of control (extended by forts)
Well, and maybe some GUI options to make more information available a la BUGMod, after all this is not a game for casual wii-loving players...
Between Civ V and Elemental:WoM this year is going to be epic!!!!!
Myself, I hope Civ V is multi-threaded and takes full advantage of my quad core processor. Multi-threaded strategy games are a blast to play.
Yeah, that seems pretty cool. Should allow for a much wider variety of colours to avoid confusion. Going slightly different shades of green, blue and pink for so many of the expansion leaders in Civ4 got a bit confusing sometimes - especially when they ended up next door to each other.My jaw literately dropped. Anyone noticed that border colors are now defined by 2 colors? One border is red/yellow and another blue/white.
Actually that part was in Civ4 too. But I agree, it looks awesome.The forests look like actual forests. The hills look like actual hills rather than those ridiculous Wile E Coyote type hills that just shoot up out of nowhere. And the hills are of different types, whether they're plains or grassland hills.
Ooh, exciting.I'm really glad you guys are excited. I am sure I'll be seeing a lot of you (and you of me!) in these next couple months.![]()
Not necessarily. I kind of envisioned that the diplomacy might be all spoken in another language, but with text subtitles from your translator/interpreter. Like cutscenes from a foreign movie or TV show. I don't think that would be too confusing. But I guess we'll see.I'm sure it'll just be a greeting like "Nihao" from Mao or "Guten Abend" from Frederick. There wouldn't be much sense in having the whole dialog be in a foreign language, even if there's an advisor or translator talking over them in English (or German or whatever other language they sell this in).
And what happens when a '7' is rolled?Will they roll 2d6 each turn to determine how much your tiles produce?
Not necessarily. I kind of envisioned that the diplomacy might be all spoken in another language, but with text subtitles from your translator/interpreter. Like cutscenes from a foreign movie or TV show. I don't think that would be too confusing. But I guess we'll see.![]()