Civilization VII Update 1.3.0 - November 4, 2025

There is a post in reddit that got their Tonga scout in a DL navigable river, got pushed out via growth by the DL civ, and the scout can freely roam the land. Seems like unintended.
It's the same bug that's been there since release. You could explore distant lands pre-Tonga if you got a boat pushed into the ocean because of border expansion or losing open borders.
 
Why do the Pirates unlock France?
Some of their city names look like they come from Haiti and are in French.

It looks like there city-list covers much of the Caribbean according to the wiki: Pirate cities
 
Ships are expensive to maintain! And yet the other civs keep attacking my pirates and getting killed. It's like they're trying to crash my economy with naval inflation. You can only delete them once they are fully healed up.
 
UNASSIGN ALL RESOURCES.png

Abandon all hope, ye who accidentally click this large and centrally located button!
 
Turtles could use a nerf. They are insanely strong right now.
 
I just finished my first game with the new update. I was Teach and went Carthage, Pirates, England, with an economic victory. I really enjoyed capturing enemy ships, even though by the end of the eras I would just have a massive fleet of ships that I wasn’t using costing me gold. I also noticed the AIs making more treasure fleets, which worked out well for me.
 
Tonga seem utterly bananas. Tore myself away from EU5 to give it a go, and antiquity was like autopilot - utterly bonkers yields...
Harbours go really hard with his Civ.

Fishing boats on reefs can net you 3 Food, 3 Prod (with God of the Sea and an altar) and 3 Science. You also get culture from the associated wonder.

Marine tiles feel really good in this patch, but Tongan tiles especially so.
 
So, the Pirates' ban on Settlers is largely superceded by the relative cheapness of Buccaneers, which can found settlements.

EDIT: Also, unlike the naval units with the Pirate ability, the Buccaneers are virtually unmolested by other civs you aren't at war with, and can sail within borders and wherever they please.
 
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Civ to civ unlocks don't have a strategic/historic/geographic label. And as for French Empire, I can't find a "reason" wording. But I guess something related to similar gameplay.

That was my understanding of it. Aksum is all about coastal settlements, so it makes sense to unlock Pirates, and Carthage is the other coastal-oriented Civ in Antiquity.

What I find strange is that Tonga don't unlock the Pirates.

Has anybody else noticed that the new blowholes natural Wonder is not giving culture to coast adjacent land tiles in your settlement?

It does, but only if you improve the tiles.
 
So, the Pirates' ban on Settlers is largely superceded by the relative cheapness of Buccaneers, which can found settlements.

EDIT: Also, unlike the naval units with the Pirate ability, the Buccaneers are virtually unmolested by other civs you aren't at war with, and can sail within borders and wherever they please.
were you playing continuity ? wondering if settlers built in antiquity survive to explo with pirates ? I’m convinced they do not, but wondering if I should build some just in case…
 
were you playing continuity ? wondering if settlers built in antiquity survive to explo with pirates ? I’m convinced they do not, but wondering if I should build some just in case…
I am playing Continuity, but I neglected to pre-build some settlers before transitioning to Exploration. I expect they would not be deleted, as Pirates can own Settlers, they just can't build them.
 
I'll double-check when I'll be back home.
As I'm still browsing the game files manually for civs and leaders links, there might be some things I've missed.
They definitely don't. Their only unlock is Hawai'i.

I think, with the exception of Pirates, all the civilization unlocks are either geographic or historical, no? Can't think of another case where similar gameplay unlocks them automatically; Inca doesn't give you access to Nepal by default, for example, you'll just play in a way where you are very likely to meet the gameplay criteria.
 
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