If compressing my previous lists is necessary to make the mod work, you could use Beor, Hador, Hurin or Barahir as leaders for the single Edain civ.
That's actually a really good idea
Do you think you could narrow it to three though? I think that each civ should have only a maximum of three leader choices.
(I always thought that singular Noldor and Edain civs would suffice, but the general consensus was to have 3 of each). A 3rd Noldor leader: Fingolfin.
Yeah Fingolfin would work.
However, please don't compress Numenor, Arnor & Gondor into the same Edain civ! That would be like lumping the French, Spanish and Portugese into 1 civ and calling them "Roman"!
In all fairness, I do have Arnor seperate from the Edain civ
I have been debating about these civilizations with myself. Numenor just seems to be a distinctly "Second Age" civ, while Gondor seems to be a distinctly "Third Age" civ.
I could add Numenor and Gondor as seperate civs, and then they could just share the same unit set. Should the Edain and Arnor share this unit set to, or should these two have seperate unit sets? I was hoping I could get each civ to have its own unique "flavor" units.
By making this change, the civ list will indeed grow quite a bit. You think I should combine the Northmen and Rohirrim civs together? (Kinda like how Isengard became a part of the Dunlending civ, since Isengard and it's Uruk-hai were only a small bit in Arda history; Rohan didn't come into being until the late Third Age, and the Northmen are their distinct ancestors). On the other hand, Rohan was a seperate "nation" to the kingdoms of the Rhovanion (Dale, etc.) during the Third Age. If both are kept, then they should definitely share the same flavor unit set.
If Avari are not really necessary, I suggest reintroducing the Vanyar instead. They at least have a legitimate leader name (Ingwe).
Only problem is that the Vanyar left for Valinor even BEFORE the First Age. At least the Avari actually have their own civilization, but nearly nothing is known of them. I could just take out the Avari civ and leave it at that, but that only leaves two elvish civilizations, and to me three elven civs seems like the perfect number. I'll think about this some more.
Thanks for the suggestions Pariah
