Civitas

I really didn't know much about kickstarter campaign dynamics until I followed this one, and it's been a huge learning experience for me. It tells me that Brandon didn't do his research at all in terms of what it might take for a campaign like this to be successful. A bunch of us from the forum could do a much better job with a campaign like this if we put our minds to it for example: we'd need people with certain skills and enough free time each week to work on this stuff, so there's that, but we have coders, artists, musicians, project leads, pr people, modders, video editors too even I think.. For the actual campaign and all we'd need is a video of a couple people talking about the game, while examples of projected gameplay whirl by, which would just be mock ups, and some emphasis on the whole "we're a gaming community but not really tee hee" angle, which would definitely get us brownie points. You of course need a good vision and somebody who can make pretty 3d mockups, and a lot of good ideas, but if we could all agree on the main aspects of the vision and gameplay, then the rest would be very doable. Everybody sort of knows what people want in the next simcity.. It's the details that are cloudy, but for the mockups and the kickstarter you could just keep it as vague as possible. That, and you'd need a face, or a couple faces I guess - somebody who is good at talking to other people in the real world and to cameras. Maybe a girl, cause that would totally help whether we'd ever admit it or not.

Not that we should ever attempt anything like that, but there's got to be people out there who are planning to. The next person to put together a solid campaign for a city building game is bound to succeed. The demand is huge.
 
So, this just happened

Funding Canceled

Funding for this project was canceled by the project creator 20 minutes ago.

And on civitasgame.com it says that they were able to secure funding from an independent source and will be able to create the game. And that the beta area is still going up soon. And there have been claims of this being a publicity stunt to find someone to fund the game.. But.. that all just sort of sounds like bs to me, I think the guy just doesn't want to admit that he's a dumbass.

This whole thing has been very weird. I am going to stick around to see this beta that they might or might not release
 
I call BS on the funding. With the way the kickstarter was managed it was pretty apparent that he had no business plan whatsoever. I can't see any reason why someone would put up money for this, you'd be better off hiring your own competent studio. With the buzz they managed to generate it's obvious that there is a market for a good alternative to simcity, I just don't see any way that it could be created by this "team".
 
I really don't think he ever had a team anymore, and he's not much of a coder so he probably has a LOT of misconceptions about software development, as goes with any "project lead" type person who thinks that they know what coding is all about by writing a couple lines of code here and there
 
And I missed my chance to get in on the action :( Totally wanted to invest and make some money (cause c'mon, there's no way this game isn't making a bunch of money) and get a free copy out of it.

Ah well, I guess I'll just have to support them once the game is out :) Which I actually shouldn't be moaning that much about anyway, I want to support indie games, profits or no profits
 
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