Round 4, turns 105 (250BC) to 132 (450AD)
In this round, peaceful expansion is completed, and city development is balanced with military development, in both teching and city builds.
Turn 105 I switch techs to Civil Service and convert to Hinduism. Bureaucracy will give my capital a very big production boost. Civil Service will also allow chain irrigation, which I don't need immediately, but will be necessary for my 2 SW cities to reach full potential. Additionally, macemen will be available with machinery. The biggest reason to get Civil Service now is so that the capital can carry most of the load of military production while my other cities develop.
Turn 106 I change civics to Caste System and Organized Religion. Caste System is probably the most key tech for my economy. I can now run as many scientists as I want. Organized Religion will come in quite handy as my new cities have quite a few useful buildings to complete.
Turn 107 Now that I have caste System, Thebes is now running 4 scientists and still growing:
Turn 109 Corinth completes Barracks and starts on courthouse. Sparta completes woker and starts on courthouse.
Turn 110 Asoka comes offering monarchy and 30 gold for Calendar. I agree. Thebes completes barracks and starts on courthouse. Athens completes settler and starts on market.
Turn 112 I find a barb city at the marble site. The nearby phalanx and 3 phalanxes stationed in Sparta move to take the city.
Turn 113 Bismarck got a great prophet last turn, and this turn uses it to build the Mahabodhi.
Turn 114 GS aristotle is born in Thebes and settles there. Thebes is now size 9 and working the 4 food tiles plus 5 scientists.
Turn 115 Judaism spreads to Thebes. Taoism founded in a distant land.
Turn 116 Great Prophet born in India. Hopefully he will build the Hindu shrine for me

Athens completes market and starts on Hindu temple.
Turn 117 CS completed. I start on HBR. With stables, I can build shock Horse archers to defend my borders. I normally wouldn't do this, but my borders are long, and mounted units are ideal defenders of long borders. Additionally, since I have Ivory, I can build war elephants as soon as I get construction. Asoka builds the Kashi Vishwanath with his GP. Nice. when I take Delhi, it will produce a lot of gold thanks to Asoka's hard work of spreading Hinduism. Also, from another thread I read, I believe Asoka having the Hindu shrine makes him that much happier that I am a Hindu (another +1 relations). My 3 phalanxes attack the barb city. I lose at 63%, win at 63% with a lot of damage, then lose at 95%. I switch civics to Bureaucracy.
Turn 118 My damaged phalanx has only 2% odds of taking the barb city, even with CR2. He withdraws to heal and Dr. Scout heads over to help. My other phalanx N of Sparta also starts heading over in case he is needed.
Turn 119 Stalin comes begging for meditation. I refuse. He doesn't like me anyway, and in a few turns I will have plenty of troops to repel an attack, if not take him over. Corinth finishes courthouse and starts on phalanx. HBR completed, start on Metal Casting for forges.
Turn 120 Stalin converts to Hinduism. I think Asoka has bult at least 6 missionaries now. Athens completes temple and starts on stables.
turn 121 Argos completes granary and starts on courthouse. Athens completes stables and starts on HA (Horse Archer)
Turn 122 Aristottlevile completes granary and starts on library. corinth completes phalanx and starts on stables.
Turn 123 HA completed in Athens, starts on another HA. Finish MC, start on Aesthetics.
Turn 124 Bismarck comes a begging again for Currency. I give in. I have a good tech lead, and Currency will not help him much. I also check the tech screen, and see that Asoka will trade Construction. He gives me Construction
plus 55 gold for Currency. Athens finishes HA and starts on forge. I switch to forges in Thebes, Argos, and Corinth. My workers have been developing the junglelands. When they first started work, only one would enter a jungle tile and build a road on it. A few extra roads were also built so my workers could move between resources. Then I began moving several workers at a time onto each resource tile to improve it quickly. Since I have plenty of workers, and the cities were pretty small, the workers then each built a road on a jungle tile, hills first, until a tile would be needed to be worked soon. Then they would again mass improve a tile. Workers with a lot of jungle to clear will get it all done quicker if only 1 worker moves onto an unroaded jungle tile:
Turn 125 Aristottleville completes Library and starts on forge. The city just grew to size 5, and can now run 2 scientists. I hire the scientists, and also switch from the ivory tile to the elephant. This actually trades 1 food
for 2 hammers, not one, because it gives me 4 hammers to use the Organized Religion bonus. screenshot:
The barb city is also captured, and the city of Knossos is founded 1E of its location to take advantage of more land tiles, especially the grassland tiles it would not have where it was. A worker from near Aristottleville heads north to help develop it. The worker that has been chain irrigating towards Sparta also will head to help. A chariot from Thebes goes to garrison Knossos. The phalanx that capture it now has 6 exp and will head a little east hoping to kill some barbs for exp. The Horse Archer you see in the screenshot will head to Thebes for mobile defense.
With the founding of the new city, I need to lower the science slider to 30%. I should probably get my little cottage city going here soon. I go to talk to Bismarck, and he is willing to declare war on Stalin, but all the techs I have on him aren't enough. I go talk to Stalin, and He has 'enough on his hands right now'. So Stalin is preparing for war with someone, maybe
me. He has about 3 each swordsmen, axemen and spearmen. He also has a couple settlers sitting around.
Turn 126 Aesthetics completed, and I start on Machinery. This tech order really should have been reversed. There is no point in getting Literature yet. I won't be building any of its wonders until marble is hooked up, and in the short term, Thebes needs to finish its forge and Athens and Corinth need to build military. Sparta finishes its monastery and starts on a catapult.
Turn 127 Athens finishes forge and starts on War Elephant. It is now size 13 and working all its food and mine tiles plus an engineer and merchant. Athens has my only market, so is a good place to run a merchant. Thebes grows to size 10 and now works the grassland mine in addition to the 4 food tiles and the 5 scientists.
Turn 128 Stalin sends a small stack towards Corinth:
I have the forces to defend, but in 10 turns I can have the forces to dominate. So I go to Stalin and demand 20 gold in tribute. This forces 10 turns of peace. To my surprise, he gives in. It is possible that stack was heading towards India, which would be strange because Stalin is now Hindu, but not strange because Asoka is way behind in power.
Turn 129 Stalin's stack moves into my territory. He appears to be going for Asoka. Athens finishes War Elephant and will continue building them. Another Great Scientist is born in Thebes and settled. This knocks a turn off
the forge build and increases science by 16 beakers.
Turn 130 Corinth completes forge and returns to stables.
Turn 131 I complete Machinery and start on Literature. Corinth completes stables and starts on maceman. Argos completes its forge and returns to courthouse.
Turn 132 Athens completes War Elephant and starts on maceman. Literature is complete. The next tech is a tough choice. I'm pretty sure Stalin has me in mind for his attack. His forces are just milling about my territory, between Corinth and Thebes. If he was going for Asoka, they would have kept going west. If he was going for Bismarck, he never would have entered my territory. I have occassionally seen the AI send pointless stacks just wandering around my territory, never moving on anyone though. I suppose it is possible they are just 'out on maneuvers'.
I ended the round here. It's a very interesting point in the game, with several decisions to be made on teching, building, and diplomacy. In the next post, I will discuss my thoughts leading into round 4 more. I will also be posting screenshots of most of my cities and discuss the plans for them.