Clashing of Empires - A standard map version of Rhye's Civilization Expanded

v32.
450 ad, 4 turns to be in the middle ages. only 3 cities left to be settled.
 
Some civilopedia bugs: in the romans' description, clicking on hoplite brings to an invalid entry.

In Temple of Baal, it says Hagia Sophia instead of temple of baal.

Unconfirmed game bug: elephant archer doesn't create golden age for Carthage.

Just a thought on gameplay: ages go by too fast.. I usually try to enjoy each age/period, but since the ancient age is mostly spent building settlers, you barely have time to build any sizable military/infrastructure (it's a good thing wonders are way cheaper to build) for some ancient age fun by the time the middle ages come by. Same thing for middle ages. Maybe it's just my style of play that doesn't put so much emphasis on military.

I know the ages and the years are balanced and all, but it'd be cool to have slightly slower science rates and more turns in each ages. Since this is a standard sized worldmap and so the wait between turns won't be around 10+ minutes like in Rhye's, maybe more turns would be a fun addition. But that'll require dozens of tests.

Also, I think one of the point of RoC was that you didn't need to have a large empire to keep up... Here it seems that if you're small, you get left behind. I haven't tried to play as Celts of Japan though, so maybe that's just the AI that's no good at keeping up.Some more experimentation on my part needed here :)
 
Thanks for feedback...
Let's collect some more (if any) bugs and I will correct them, maybe next week...

It is interesting to think about having more turns...
But it is quite a project to have good balancing and all...
Really lots of testing
maybe I shall consult with Rhye... :)
 
Something else: What is the point of the tech "Marxism"? It gives nothing.. Maybe get rid of it, or make Communism available with Marxism instead of Totalirianism (Soviets came before Nazis after all...). Or maybe have 2 types of communism... The Lenin or Marx style, and the totalitarian Stalin style mwahhaha. But that'd just make the game more complicated? I don't know much about all those communism philosophies anyway...
 
ohhh how the world changes in 140 years!

Although I am only in the middle of the industrial age, both Babylon and India have made it to the modern age since at least 1960, in not before.

During the Babylonian War, Carthage has become a Constitutional Monarch - I'm not sure if Democratic Rep. would've been better, but the 3gold/unit vs 2 made me choose CM. The war finished in a stalemate, and we eventually signed peace.

Those who really suffered though were Rome and Mongolia. Ouch! Just look at the minimap.. The dreams of a Soviet Union of Mongolia have evaporated as Babylon tore through their empire.

Pax Romana? puhlease lol.I don't even know where Pax Romana and Papal States have gone to, they don't show up on the wonders screen anymore. China, Babylon and finally Carthage have all taken their piece of the roman empire, which is now no more. Maya did something similar to the Iroquois, who now reside in Cuba.

Stats for turn #340, 1980 AD

World area: 11% --- Babylon:11%
Population: 21% --- Babylon: 15%

Culture: Carthago: 6435 --- Cuzco: 7438
Whole civ: 15742 --- India: 24290 (whoaaaaaaaaaaa)

Score: 934 --- Maya: 727
 

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Wow, yes, Babylon is a late-giant,
it is not the first time they get a boom in late game... :)

Now just take care of good diplomacy to stay alive...

I just wonder if the Maya will build the Statue of Liberty in this game...
and become USA :) (to fight against the Arab-Babylon?)
 
to Riker: Oh, and yes, Iroquois don't get any wonder until late-game,
but really, what could they have?
They are not much of a culture-civ... historically...

(one might argue that these wonders we have are
too much Europe/Ancient centered, but this is what we have...)
 
Yeah the Maya built Statue of Liberty already, and Babylon built Eiffel Tower and the Encyclopdia :(

good thing I still have the highest score :)

Edit:

heh, I should'veconquered Zululand or Joruba,as they both have rubber but I don't. Bab tanks VS Carthage riflemen = I'll probably lose soon :( 50 turns to go... I feel like starting a new game..
 
Another bug: temple of odin doesn't produce horsearchers anymore! It says "none" in the editor.
 
narmox said:
Another bug: temple of odin doesn't produce horsearchers anymore! It says "none" in the editor.

:( Man, that deletion of not needed units still haunts... :(

OK, I will will check all wonder-unit relations,
will give back Pax Romana the culture and
correct CivPedia,
gonna have it as new BIQ on Saturday...
 
yes Iroquois are not so renown for somthing suitable as a wonder.... only I hate to have this leader sitting in my capitol and doing noting for 1600 years...
 
VERY strange phenomenon! Maybe a bug with civ3 :(

I conquered Roma,eventually built a temple, and the culture still won't go up!?!?!?!??!?!

Save file attached


This save file was made after I destroyed and rebuilt the temple.. weird, because even though it said 2culture/turn, it stayed at 0/10 for 5 turns then went up normally. heh.
 

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narmox said:
VERY strange phenomenon! Maybe a bug with civ3 :(

I conquered Roma,eventually built a temple, and the culture still won't go up!?!?!?!??!?!


If there is more foreign people than yours in a city, culture doesn't go up...

Hey, is that a Scand. game?
Tell about it! :)
 
V. Soma said:
If there is more foreign people than yours in a city, culture doesn't go up...

Whoooa are you serious? That's something I had never heard of... Wow.


Scand game: After fixing the carthage elephant bug + Temple of Odin, and making sure other wonders were ok, I started this game.. Early millenia were pretty peaceful, with me grabbing a huge chunk of land in Eastern Europe, Scandinavia, and even the eastern steppes and some areas up north, all the way to Mongolia.

Then I figured it was time to expand :viking: :beer: :viking: :beer: :viking:

I loaded up 7 galleys with 14 berserk and invaded Scotland. I captured the city, but since I knew the Celts had so many units which were way stronger than the berserks' defense, I didn't defend it at all. Instead, I just reattacked their new defenders with a fresh load of 20 berserks. The celts fell within 10 turns after that.

Afterwards, I was left with a good 16 galleys full of berserk, a few horse archers from the Temple of Odin built in Germany, Chivalry on the way, a fortified eastern front in case the mongols invaded...

I Sent the galleys down to Hispania and Italia and captured the roman city in northern Spain, and ROMA :) Then made peace with Rome in exchange for some tech, and after 20 turns I was about to finish the roman empire with my 20 knights + knight army, but the mongols invaded!

Here's the minimap from 1648 AD, some time between the roman and mongolian wars:
 

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So my armies got redirected to mongolia where I stopped their kehiks and captured one city. I left things there for now and watched the mediterranean situation developped as Ethiopia reached the industrial age (OUCH) while Carthage and Babylon kept pounding at each other in Greece, southern Italy and Spain.

Then I destroyed the Roman Empire. They never built Pax Romana :(

So I kept developping my empire, switched to Absolute Monarchy right on time for a new mongol invasion, but they can't do much against my cavalries...

I'm still behind in tech, but only compared to Ethiopia and the Maya. I'm on par or more advanced than the rest.. But I believe Ethiopia might win this one, by culture! they're already at 15000 or 22000 (I don't remember). I still lead in population, and soon will regain top position in land area after I finish up with the mongols. And then I believe I will put those berserks to good use after upgrading them to colonial infantries and finish off Carthage before Ethiopia grabs that land.

1896 AD:
 

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yeah, a 1600 year-old leader is in himself a Wonder

yes, and now I have a fresh new one with alchemy... 2 useless leaders in combo... I just discovered Europe and I found them behind in techs (?), maybe because i am playing at monarch. We are aroun 1200 dc and I want to prepare an army of mounted warriors BUT (eheh) the mustangs are in the only spot that I needn't to road before, so I'll have to wait those lame workers.. Maybe I could do a leader rush...

Ah, In north America there is space for 19 cities and not with a too tight placemente. And one in Cuba.
 
I began a Scandinavian game on monarch to test... :)

In 690, we can see this map (below).
In around 400 AD I attacked Rome with ca 20 units.
I took the two small cities but couldn't get Rome...

In 690 I learn Feudalism and already have Christianity,
will have the wonder Orthodoxy in 10 turns...
Crusades I will have in 2 turns...
I am a bit behind in tech, though...

My plan is to weaken Mongolia next,
I don't wish for the visit of those keshiks...

/but now I will start another test.
Rome didn't have Pax Romana until 400,
even now I gave it 6 points of culture!/ :(
 

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BTW between the black and caspian seas there is a spot for a city near the flood plains, nearly totally surrounded by barbarians. Get it before the Babs do! :)

Good job on conquering the romans so early... I probably should've done that instead of focusing on the Celts, in my game ;)

Feudalism AND Christianity by 690 AD? Damn I must be doing something wrong if I get them later...

As for the Keshiks, they aren't a big problem when you have muskets and knights ;)
 
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