Does it?... is it logical? Google ‘growing Antarctic ice sheet’
Add fast-growing to the search once you get the idea that we may not even be melting.
I saw a really good American study published last Thursday about the Atlantic current and how the way it changes foretells what is going to happen over the next few hundred year, when the current speed up, the global temperature increases, when it shows down, ... colder periods happen, seems like it is slowing down.
... maybe we need to burn more coal to stay warm?
Who knows, best to be safe I guess, but it does seem like global warming can possibly reverse and ice form pretty fast. I’m not saying the opposite, just questioning the use of the word logical.
I have 2 playstyles, one fastest and one immersive long game.
For the fast games I tend to finish before it is an issue.
For longer games I just treat lowland tiles as submerged from the beginning unless I am going to push science hard (which is then not immersive)
Most things can be avoided with dams and aqueducts but I had a lovely Petra city last night with about 12 desert hills but sandstorms just kept wrecking everything. It was a pain that made me cautious of bothering with such a city again.
It is simply Atlantis . Someone could make a civ of it, with a leader Aquaman and a trait like "if a city gets submerged, then some ridiculous bonuses". Instead of horsemen there would be sharkmen, etc.
However... there is a bug. The climate does not get updated every turn!. So sometimes the climate should have shifted but has not. Did I say sometimes.... track 5-6 turns and you will see it stop rising for a turn or 2 then suddenly shoot up to catch up.
Not necessarily a bug.
The climate change is performed via a random event (RANDOM_EVENT_SEA_LEVEL_RISE1..7), so it is not a clockwork-type thing. I suppose once the required level of CO2 is reached, the engine starts to generate the next event in the chain. So, this could be immediately or in a few turns probably.
In re: railroads and Co2, my thought for the future, once railroad fundamentals are changed to make them more relevant to players, is for them to be upgradeable to highways, much like power plants now. Starting in Atomic, railroads can be converted to highway, which has cheaper maintenance, increase buff for gold or production, and a resource conversion from cial to oil, making them produce less emissions than coal-supplied trains. Just a thought.
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