Pacing is one of the things that I've worked on. The mod should feel a lot faster (because why wait 12 turns for a building when there's nothing else to do?), with more stuff to do every turn, hopefully without feeling rushed. Other than that I've mostly worked on the Affinity System shown above, and I've finally worked my way through all of the quests and updated them for Codex, as well as expanding the Tile Improvement system. Some slight changes were made in regards to wonders, but mostly balance-wise, no gameplay changes. Might work on that for v7 though, as they have fallen behind the general design a bit. No, unfortunately I don't have that version anymore, lost a lot of stuff when my external hard drive stopped working a while ago.