SilverKnight06
Chieftain
- Joined
- Jun 5, 2016
- Messages
- 13
It makes sense to avoid confusion by using the same colors, however they might do some tweaks to the colors.
Why don't they just make the colors editable? Then they wouldn't have to find a bunch of colors that are sufficiently different to be clearly distinguishable in all situations. If you have the Zulus and the Ottomans next to each other on the map you can just make the Ottomans green and be done with it. Next game, you can do something different if it suits you.
I don't want to have to tweak the colors of 10 or so civs every game I play. And I certainly don't want to have to keep readjusting the colors each time I meet a new civ in the game I'm playing. Having good distinguishable default colors prevents that. And having a fixed set of colors means I can remember them all from game to game.Why don't they just make the colors editable? Then they wouldn't have to find a bunch of colors that are sufficiently different to be clearly distinguishable in all situations. If you have the Zulus and the Ottomans next to each other on the map you can just make the Ottomans green and be done with it. Next game, you can do something different if it suits you.
3 officially confirmed.
China
America
Egypt
1 observed in screenshots but not confirmed:
Japan
Plus some hinted at:
Aztecs
India
Japan was confirmed by several sources.
France was also confirmed by Ed Beach.
Speaking of colors, what's with the new forum layout?
Is there a way to revert back? This is searing my eyes...
If you scroll down to the bottom of the page, there's a drop down menu to choose the theme. (But personally I'd prefer a gray version with the new art, too.)
Speaking of colors, what's with the new forum layout?
Is there a way to revert back? This is searing my eyes...
Thanks very much. I was searching for that at the top of the page and couldn't find it.If you scroll down to the bottom of the page, there's a drop down menu to choose the theme. (But personally I'd prefer a gray version with the new art, too.)
Having familiar colors is a big part of recognition in picture. It would be uncomfortable to have different colors for the same civ in different games. The best solution is to have primary and secondary colors - this way the amount of combinations is enough to cover all civs in the game.
If colors are editable, you can have it your way. Just don't edit them. Changing colors was something I did quite frequently in Civ4, and I even wrote my own python-based utility to make it easy. I never played enough Civ5 to make it worth porting it to that game, but it ain't rocket science.
Primary/secondary schemes didn't work at all for me in Civ5. In the minimap, for example, you could have 2 or 3 civs that were represented with broad swaths of nearly the same color, distinguished only by a 4 pixel dot of the secondary color representing each city.
I don't want to have to tweak the colors of 10 or so civs every game I play. And I certainly don't want to have to keep readjusting the colors each time I meet a new civ in the game I'm playing. Having good distinguishable default colors prevents that. And having a fixed set of colors means I can remember them all from game to game.
You say that like there are no third options or middle ground, like say being able to change the colors and save the settings for future games?
Is having those options going to break the code?
This means the game should have good enough colors for those who don't want to change them in the first place. Once this is set up, ability to change colors is just a matter of whether developers have time for this. Or modders, if developers don't.
Primary/secondary colors are not necessary land/cities. They could be just stripes, for example. That's where UI designers come into play
Sorry to reanimate my this thread, but the barbarians being red seems weird, right? Isn't that colour needed for the civs? It makes more sense if they were black with red as the second shade, like in V.
Also, is that yellow circle on Giza simply a place holder for what will be their symbol?
I think there's something wonky with teamcolors in the pre-alpha build. If you watch the part of the E3 video where China has some knights attacking barbarians, initially the Chinese knights have a red teamcolor, and then it changes to white.Also, why aren't the units team coloured?