Still while you're spamming settlers I'll probably knock on your door with my 20 guys and welcome your 6 guys.
However we all get the picture. Rome is Rome. Just like it was in Civ4. We ruled it out from MP since with balanced start and infinite resources no axes could save your from praets. How do you handle roman opponent now if iron bias isn't there?
That was a completely hypothetical conversation about something is never gonna happen and not serious team strategy discussion. All I said was had we been given the possibility to train 2in1 UU's the resourceless ones would outnumber iron-dependent army easily since while first player is pumping out units the second one has to train settlers just to grab the amount of strategics equivalent to his opponent's iron-free military. The more practical question we didn't address is how the heck you get cash for upgrading 20 warriors in MP?Competitive duel/teamer players check the demographics screen just about every turn, a city spamming player will balance their settler building with unit building. One approach is to build the core cities first, than after certain criteria is met, the next wave of spamming begins.
vexing - khrax
Was the wall graphics normal or "walls of babylon" graphics?