Gothic_Empire
AKA, Ramen Empire
- Joined
- Aug 5, 2008
- Messages
- 1,502
Deleted! =) I'm stupid and dumb.
Very cool, nice job.I created realistic mountain snow! It now depends on climate,
I created realistic mountain snow!It now depends on climate, instead of vanilla's approach of treating all mountains the same. This took a few hours of work but I'm very happy with the results.
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Is this map script playable without the mod? It looks convincing, and I'd rather play with the mod once it's more wrapped up (for the second time).
@black213
It should be possible to play the map script alone. I put the map in its own folder for this purpose.
\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas Expansion Pack - Basic (v 3)\Maps
If you open the Maps folder in the mod, this contains the map. Place an _ underscore in front of all other mod folder names to disable the rest of the mod (Gameplay, Interface, Misc, Tools, Text). I haven't tested this yet, but it should work in theory.
That is beautiful. All of the terrain just makes sense; none of that "why is there a snow tile in the middle of these plains/foothills . . ."
A much simpler way would be to copy the "Communitas" .lua file from the folder Thal listed and paste it in the C:\Program Files\Steam\steamapps\common\sid meier's civilization v\assets\Maps folder. Added bonus - you can play "normal" single-player games with it without activating any mods or going through the mods menu. Just select the mapscript in the Advanced Setup screen.
Agreed. Thanks for improving the already-great PW3 map. Great job, Thal!![]()
I created realistic mountain snow!![]()
I enjoy unusual games like that.