The government ideologies -> nationalism -> jingoism which is supposed to give 75 hammers for every military academy, doesn't seem to be working.
Nevermind! I'm an idiot!
Space manipulation testing station seems a bit underpowered, getting perhaps 1 more great scientists that late in the game is completely useless.
Would it be possible to give late era units more hp? Seems a bit silly that a Fusion tank can be bombarded to death by a pack of industrial era machinegunners from 70% to 0% in one turn. Although I do admit I was being a bit reckless with it...
Another thought I had was in the AI department: As the AI is terrible at utilizing it's gold reserves, wouldn't it be better to have it not spam everything with trade posts and build some more lumbermills in particular?
Moderator Action: Quadruple post merged. Please use the "edit post" function!