#define GAMEEVENT_AiOverrideChooseNextTech "AiOverrideChooseNextTech", "ib"
#define GAMEEVENT_AreaCanHaveAnyResource "AreaCanHaveAnyResource", "ii"
#define GAMEEVENT_CanDoCommand "CanDoCommand", "iiiiiiib"
#define GAMEEVENT_CanHaveAnyUpgrade "CanHaveAnyUpgrade", "ii"
#define GAMEEVENT_CanHavePromotion "CanHavePromotion", "iii"
#define GAMEEVENT_CanHaveUpgrade "CanHaveUpgrade", "iiii"
#define GAMEEVENT_CanLoadAt "CanLoadAt", "iiii"
#define GAMEEVENT_CanMoveInto "CanMoveInto", "iiiibb"
#define GAMEEVENT_CannotParadropFrom "CannotParadropFrom", "iiii"
#define GAMEEVENT_CanParadropFrom "CanParadropFrom", "iiii"
#define GAMEEVENT_CanRebaseInCity "CanRebaseInCity", "iiii"
#define GAMEEVENT_CanRebaseTo "CanRebaseTo", "iiiib"
#define GAMEEVENT_CircumnavigatedGlobe "CircumnavigatedGlobe", "i"
#define GAMEEVENT_CityBoughtPlot "CityBoughtPlot", "iiiibb"
#define GAMEEVENT_CityCanAcquirePlot "CityCanAcquirePlot", "iiii"
#define GAMEEVENT_CityConnected "CityConnected", "iiiiib"
#define GAMEEVENT_CityConnections "CityConnections", "ib"
#define GAMEEVENT_CityConstructed "CityConstructed", "iiibb"
#define GAMEEVENT_CityCreated "CityCreated", "iiibb"
#define GAMEEVENT_CityPrepared "CityPrepared", "iiibb"
#define GAMEEVENT_CitySoldBuilding "CitySoldBuilding", "iii"
#define GAMEEVENT_CityTrained "CityTrained", "iiibb"
#define GAMEEVENT_CustomMissionCompleted "CustomMissionCompleted", "iiiiiii"
#define GAMEEVENT_CustomMissionCameraTime "CustomMissionCameraTime", "iiiiiii"
#define GAMEEVENT_CustomMissionDoStep "CustomMissionDoStep", "iiiiiii"
#define GAMEEVENT_CustomMissionPossible "CustomMissionPossible", "iiiiiiiiib"
#define GAMEEVENT_CustomMissionStart "CustomMissionStart", "iiiiiii"
#define GAMEEVENT_CustomMissionSetActivity "CustomMissionSetActivity", "iiiiiii"
#define GAMEEVENT_CustomMissionTargetPlot "CustomMissionTargetPlot", "iiiiiii"
#define GAMEEVENT_CustomMissionTimerInc "CustomMissionTimerInc", "iiiiiii"
#define GAMEEVENT_DeclareWar "DeclareWar", "ii"
#define GAMEEVENT_GetBombardRange "GetBombardRange", "ii"
#define GAMEEVENT_GetReligionToFound "GetReligionToFound", "iib"
#define GAMEEVENT_GoodyHutCanNotReceive "GoodyHutCanNotReceive", "iiib"
#define GAMEEVENT_GoodyHutCanResearch "GoodyHutCanResearch", "ii"
#define GAMEEVENT_GoodyHutTechResearched "GoodyHutTechResearched", "ii"
#define GAMEEVENT_GreatPersonExpended "GreatPersonExpended", "iiiii"
#define GAMEEVENT_IsAbleToDeclareWar "IsAbleToDeclareWar", "ii"
#define GAMEEVENT_IsAbleToMakePeace "IsAbleToMakePeace", "ii"
#define GAMEEVENT_MakePeace "MakePeace", "ii"
#define GAMEEVENT_MinorAlliesChanged "MinorAlliesChanged", "iibii"
#define GAMEEVENT_MinorFriendsChanged "MinorFriendsChanged", "iibii"
#define GAMEEVENT_NaturalWonderDiscovered "NaturalWonderDiscovered", "iiiib"
#define GAMEEVENT_NuclearDetonation "NuclearDetonation", "iiibb"
#define GAMEEVENT_PantheonFounded "PantheonFounded", "iiii"
#define GAMEEVENT_ParadropAt "ParadropAt", "iiiiii"
#define GAMEEVENT_PlaceResource "PlaceResource", "iiiii"
#define GAMEEVENT_PlayerBuilding "PlayerBuilding", "iiiiib"
#define GAMEEVENT_PlayerBuilt "PlayerBuilt", "iiiii"
#define GAMEEVENT_PlayerCanBuild "PlayerCanBuild", "iiiii"
#define GAMEEVENT_PlayerCanFoundPantheon "PlayerCanFoundPantheon", "i"
#define GAMEEVENT_PlayerCanFoundReligion "PlayerCanFoundReligion", "ii"
#define GAMEEVENT_PlayerCanHaveBelief "PlayerCanHaveBelief", "ii"
#define GAMEEVENT_PlayerCanRaze "PlayerCanRaze", "ii"
#define GAMEEVENT_PlayerCanRemoveHeresy "PlayerCanRemoveHeresy", "iiii"
#define GAMEEVENT_PlayerCanSpreadReligion "PlayerCanSpreadReligion", "iiii"
#define GAMEEVENT_PlotCanImprove "PlotCanImprove", "iii"
#define GAMEEVENT_RebaseTo "RebaseTo", "iiii"
#define GAMEEVENT_ReligionCanHaveBelief "ReligionCanHaveBelief", "iii"
#define GAMEEVENT_ReligionEnhanced "ReligionEnhanced", "iiii"
#define GAMEEVENT_ReligionFounded "ReligionFounded", "iiiiiiii"
#define GAMEEVENT_TeamSetEra "TeamSetEra", "iib"
#define GAMEEVENT_TerraformingMap "TerraformingMap", "ii"
#define GAMEEVENT_TerraformingPlot "TerraformingPlot", "iiiiiiii"
#define GAMEEVENT_TileFeatureChanged "TileFeatureChanged", "iiiii"
#define GAMEEVENT_TileImprovementChanged "TileImprovementChanged", "iiiiib"
#define GAMEEVENT_TileOwnershipChanged "TileOwnershipChanged", "iiii"
#define GAMEEVENT_TileRouteChanged "TileRouteChanged", "iiiiib"
#define GAMEEVENT_UiDiploEvent "UiDiploEvent", "iiii"
#define GAMEEVENT_UnitCaptureType "UnitCaptureType", "iiii"
#define GAMEEVENT_UnitCreated "UnitCreated", "iiiii"
#define GAMEEVENT_UnitPrekill "UnitPrekill", "iiiiibi"
#define GAMEEVENT_UnitPromoted "UnitPromoted", "iii"
#define GAMEEVENT_UnitUpgraded "UnitUpgraded", "iiib"