When reporting bugs or desyncs, please try to add the logs of your game! How to enable logging Introduction: This is the Community Patch Project by Gazebo as a Modpack. It's intended for those who want to use the CPP in multiplayer (online and hotseat), but you can also use it in singleplayer to earn achievements in a modded game or as an alternative in case you are encountering any difficulties with the installation/ usage of mods. It includes the following components: Community Patch Community Balance Patch City-State Diplomacy (CBP) Civ4 Diplomacy Features (CBP) CBP - Compatibility Mod More Luxuries optional: EUI by bc1 Requirements: (taken from the official CPP-Thread) Civilization V (v.279) Gods And Kings Expansion Brave New World Expansion All Leader DLC Ancient Wonders DLC Windows (Mac OS is not supported) How to Install: Download & unpack. Copy the included folder 'MP_MODSPACK' to Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC How to Uninstall: Remove the included folder 'MP_MODSPACK' from Steam\SteamApps\common\Sid Meier's Civilization V\Assets\DLC How to Use: Once the Modpack was copied to the required destination, just start the game, setup a new game (SP, Online MP, Hotseat) as you would in the unmodded Civ5 and play. No further steps or usage of the Mods-Menu required. When playing MP, please make sure that all players are using the same version of this modpack. Download: OUTDATED, please check the forum threads for newer versions of the VP-modpacks. If you have created a modpack that runs stable, you can send me a message and I will enter the link here. FAQ: Q: Can I use other Mods while using this Modpack? A: This may be possible, but depends on the other mods. It must not be any DLL-mod, and you should also not try to load any of the mods included in this modpack (obviously). Other mods might work, but do it on your own risk. Q: Is the Community Patch Only-Modpack compatible to the official version of EUI? A: Yes, but you have to delete the YieldIconManager.lua and xml from MP_MODSPACK\Mods\Community Patch (v 66)\LUA. Q: Are there any restrictions for multiplayer? A: No, as long as everyone is using the same version. Please post your MP-experiences (everything worked fine? any crashes? desyncs?) into this thread to support Gazebo with sorting out any MP-related issues (if there are any). Q: Are there any other changes compared to the original CPP? A: Only those that are required to prevent any issues in MP, like replacing the selection-popups that could currently cause desyncs. Q: Can I use it on a Mac? A: Unfortunately not. No matter which method you use (mods menu, modspack), CP and therefore all mods that depend on it won't work on the Mac OS. Q: Will savegames be compatible among different versions of the CPP (and therefore this modpack)? A: This depends on the changes that were made, but the general answer is 'No'. For this reason, previous versions will still be available here for download. Q: Can I earn achievements while playing with this modpack in singleplayer? A: Yes, all achievements should be unlockable. Q: Can I play scenarios as well? A: No, since the changes from CBP affect the gameplay a lot, trying to play a scenario is nothing else but a shortcut right to your desktop. Or to make your computer explode. Not fully tested. Credits: All credits go to Gazebo, Ilteroi and everyone who contributed to the CPP, Gedemon for creating and cicero225 for maintaining and updating the MPMPM-tool!