Make a map with communitas, save the map in your save menu, send that map to friend and then both load that.
G
Thanks but I was thinking of being able to generate a map every time I start a new game (not for multiplayer) ie being able to chose Communitas like you can chose any other map script at the start of the game. I find that using a modpack is much simpler and less time consuming than loading the mods and waiting for them to ''configure the game data'' every time I start up a game.
Is there a way to do that?
If not, I'll just start all the mods from the mod menu like I used to before I started creating modpacks.