It's too early to decide a medieval war.
There's plenty of jungle anyway so fishing > writing > IW. There's most likely iron on one of the suspiciously unjungled tiles.
Dhoomstriker said:
What would you have the Worker do at Bombay before moving on? Just Mining a Hills square or two?
Mine PH, road PH, mine GH (road it too if borders didn't expand yet), pasture cows, pasture horses. Gems city can't make much use of worker turns until its borders popped.
Cow is the only Food Resource for that City, right?
Correct. However there are exactly 2 1F-tiles so nearly everything can be workshopped

And with so many river tiles this city is even better.
Any thoughts on teching? We can't trade for techs, if I recall correctly, so would we good to go straight for one of Currency or Construction or Civil Service?
I thought we didn't turn off "No Tech Trading" in the end after all. Not sure... shyuhe?
Is a Chariot-only attack going to be suicide?
How do you want to build sufficient chariots in a reasonable timespan?
Also, is the expectation that I will whip Settlers or is it better not to whip Settlers?
As said in the report, best to finish the current settler and whip the last one imo to get the land sealed ASAP.
vranasm said:
@mysty
I would like to know why you prefer jungle city over that nice corn+ivory (on PH) spot...
if anything I would probably think about some elepult war for the improved jungle once AI's get hold on it a bit.
if you settle that spot you would feel forced to get IW "soon".
Planning to capture it *soon* might work. Might not too. Without it we have significantly less land and less resources. Also willem didn't settle when I moved down there and the green spot is still open - I doubt gems would be open for long, again, it's most likely bordering ham's capital so it's gonna be high priority to him.
Is teching IW early bad? It's no expensive tech. If we're allowed to trade, we might do an unconventional MC route which is a great trading chip. Otherwise (@dhoom) going straight currency/col/cs is probably best. Again, IW is not a big detour and should be high priority anyway. We do not have copper, remember?
I also kinda dislike elepults unless we have a special window of opportunity (like backstabbing or weakly-defended border cities). I must admit however I'm not so used to immortal AI teching/wars anymore. But in my other SG we just got screwed (deity though); we noticed our neighbor is in WHEOOH and some instantly suggested building a cat army and assault his cities... a few sets later we abandonned the game as we couldn't even hold our city. What I want to say is, such an early war might sound tempting in theory, but usually without a real tech advantage regarding units, it's mostly destined to fail.
Habitus said:
After the 2 Settlers we'll need to catch up on workers before settling on the cows, and possible tundra city i think. Cutting workers to rex for land is fine aslong as we then catch back up after the rex
I'd of settled the corn + ivory too, but the gems + ivory + cow city isn't a bad settle, improve the cow while building a monument, once monument is done start pumping out workers for us, whipping extra pop off (first worker possible improving grass hill/ivory) from building monument if any. With not being able to trade techs we'll need IW at some point anyway and you usally don't self tech it as the AI love it so its easy to trade for
We can't improve cows until the borders popped.
Dhoomstriker said:
Hmmm, vranasm has a good point in that those two "really good" Gem squares seem to be Junglified. Yuck.
I suppose that it is my perogative to pick up that Settler and send him elsewhere...
You're not seriously considering to give up such a city site??
edit: @dhoomstriker: I'd wait with playing until everyone (or at least most) gives their opinion. Shyuhe and rolo haven't so far and that's nearly half the roster
