Before ending turn, cranked up science to 100%, Replaceable parts went to 1. Shifted a Tulum to settler in one turn.
IBT Spain offered 12 GPT for spices and gems. Made her cough up the 27 gold in her treasury too.
Turn 1 - 1450 AD - Learned replaceable parts, set tech to espionage, still at 100% 4 turns. Loaded another frigate with settler, rifleman and 2 calvary. Wines will be quite popular in our little civilization. Made sure every city had at least one garrisoned unit.
IBT - Turned down trades for no gain from Spain/Portugal/Dutch.
Turn 2 - 1455 AD - Tweaked science down to 50%, +584 gpt, espionage in 3 turns. Three galleons heading to York. Rushed the library in New Calakmul to get the culture expansion faster to encompass that cow square. RR'ing everything. Will make more workers as Infra's finish. Traded Iron and Horses to Spain for renewing incense.
IBT- Traded Spices to Portugal for 200g/14GPT.
Turn 3 - 1460 AD - Still heading to York. Making a few more workers, rushed a couple more libs.
Turn 4 - 1465 AD - More of the same.
Turn 5 - 1470 - Learned espionage. Set to the Corporation, changed science to finish in 4 turns, 6 turns from ToE. Next tech will be atomic theory. port is running over england, hope we get to york first.
Turn - 6 - 1475 AD - More of the same.
Turn 7 - 1480 AD - Looks like we are not going to be able to get to York in time, so I made a RoP agreement, and will cut across london and found right smack on the wines and avoid war with england. Portugal is going to take them out so that's that. Began SPHQ in River Crossing.
Turn 8 - 1485 AD - Sunk a galleon with a Celt frigate in the North. Bombarded their frigates hitting the North end of the west territories, hit 2 out of 3. Made peace with Celts. We can declare again as soon as we get the troops and settler up by that Ivory. Projecting war across the sea takes sooo long. Traded Furs/75GPT/500G for silks from Portugal.
Turn 9 - 1490 AD - Portugal has lots of troops around York, working on getting our troops/settler over there. Spain allied with Portugal and declared on england. England down to one city. Researched the Corporation. Set to Atomic Theory, reduced science to 0. ToE in 2 turns.
Turn 10 - 1495 AD - Portugal has wiped out the English. Traded 500g/100gpt for dyes with portugal.
Quiriqua has Stock Exchange being buit (only 2 turns into it. It is our biggest shield city though at 45 per so I would shift it to Hoover. Have made many, many workers this turn. Alot of them i sent to western territories to clear much jungle and made a fair amount of progress, it will go fast. Most of the southern part of the main continent is completely railroaded, so I recommend going north. There's some forestation planting that needs to be done and mines/RR's. We will be done with much of this in not that many turns due to our massive workforce. The settler is standing on the spot for the wine city. Would suggest rushing harbor/library as possible for connection/expansion.
2 Galleons, one with troops, one with troops/settler on the move toward norther Celt country.
View attachment Mac Mayaniac of the Maya, 1495 AD.SAV.zip
Good luck Macmayaniac,
Your faithful servant,
Aoxo
IBT Spain offered 12 GPT for spices and gems. Made her cough up the 27 gold in her treasury too.
Turn 1 - 1450 AD - Learned replaceable parts, set tech to espionage, still at 100% 4 turns. Loaded another frigate with settler, rifleman and 2 calvary. Wines will be quite popular in our little civilization. Made sure every city had at least one garrisoned unit.
IBT - Turned down trades for no gain from Spain/Portugal/Dutch.

Turn 2 - 1455 AD - Tweaked science down to 50%, +584 gpt, espionage in 3 turns. Three galleons heading to York. Rushed the library in New Calakmul to get the culture expansion faster to encompass that cow square. RR'ing everything. Will make more workers as Infra's finish. Traded Iron and Horses to Spain for renewing incense.
IBT- Traded Spices to Portugal for 200g/14GPT.
Turn 3 - 1460 AD - Still heading to York. Making a few more workers, rushed a couple more libs.
Turn 4 - 1465 AD - More of the same.
Turn 5 - 1470 - Learned espionage. Set to the Corporation, changed science to finish in 4 turns, 6 turns from ToE. Next tech will be atomic theory. port is running over england, hope we get to york first.
Turn - 6 - 1475 AD - More of the same.
Turn 7 - 1480 AD - Looks like we are not going to be able to get to York in time, so I made a RoP agreement, and will cut across london and found right smack on the wines and avoid war with england. Portugal is going to take them out so that's that. Began SPHQ in River Crossing.
Turn 8 - 1485 AD - Sunk a galleon with a Celt frigate in the North. Bombarded their frigates hitting the North end of the west territories, hit 2 out of 3. Made peace with Celts. We can declare again as soon as we get the troops and settler up by that Ivory. Projecting war across the sea takes sooo long. Traded Furs/75GPT/500G for silks from Portugal.
Turn 9 - 1490 AD - Portugal has lots of troops around York, working on getting our troops/settler over there. Spain allied with Portugal and declared on england. England down to one city. Researched the Corporation. Set to Atomic Theory, reduced science to 0. ToE in 2 turns.
Turn 10 - 1495 AD - Portugal has wiped out the English. Traded 500g/100gpt for dyes with portugal.
Quiriqua has Stock Exchange being buit (only 2 turns into it. It is our biggest shield city though at 45 per so I would shift it to Hoover. Have made many, many workers this turn. Alot of them i sent to western territories to clear much jungle and made a fair amount of progress, it will go fast. Most of the southern part of the main continent is completely railroaded, so I recommend going north. There's some forestation planting that needs to be done and mines/RR's. We will be done with much of this in not that many turns due to our massive workforce. The settler is standing on the spot for the wine city. Would suggest rushing harbor/library as possible for connection/expansion.
2 Galleons, one with troops, one with troops/settler on the move toward norther Celt country.
View attachment Mac Mayaniac of the Maya, 1495 AD.SAV.zip
Good luck Macmayaniac,
Your faithful servant,
Aoxo
